Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

41 lines
1.1 KiB
C

#pragma once
#include "tt_app_manifest.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void* AppHandle;
/** @return the bundle that belongs to this application, or null if it wasn't started with parameters. */
BundleHandle _Nullable tt_app_get_parameters(AppHandle handle);
/**
* Set the result before closing an app.
* The result and bundle are passed along to the app that launched this app, when this app is closed.
* @param[in] handle the app context handle to set the result for
* @param[in] result the result state to set
* @param[in] bundle the result bundle to set
*/
void tt_app_set_result(AppHandle handle, Result result, BundleHandle _Nullable bundle);
/** @return true if a result was set for this app context */
bool tt_app_has_result(AppHandle handle);
/**
* Start an app by id.
* @param[in] appId the app manifest id
*/
void tt_app_start(const char* appId);
/**
* Start an app by id and bundle.
* @param[in] appId the app manifest id
* @param[in] parameters the parameters to pass onto the starting app
*/
void tt_app_start_with_bundle(const char* appId, BundleHandle parameters);
#ifdef __cplusplus
}
#endif