mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
32 lines
799 B
C++
32 lines
799 B
C++
#include "tt_app_manifest.h"
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#include <Tactility/Check.h>
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#include <Tactility/app/ElfApp.h>
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#define TAG "tt_app"
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extern "C" {
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void tt_app_register(
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const ExternalAppManifest* manifest
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) {
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#ifdef ESP_PLATFORM
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assert((manifest->createData == nullptr) == (manifest->destroyData == nullptr));
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tt::app::setElfAppManifest(
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manifest->name,
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manifest->icon,
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(tt::app::CreateData)manifest->createData,
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(tt::app::DestroyData)manifest->destroyData,
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(tt::app::OnCreate)manifest->onCreate,
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(tt::app::OnDestroy)manifest->onDestroy,
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(tt::app::OnShow)manifest->onShow,
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(tt::app::OnHide)manifest->onHide,
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(tt::app::OnResult)manifest->onResult
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);
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#else
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tt_crash("TactilityC is not intended for PC/Simulator");
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#endif
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}
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}
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