Ken Van Hoeylandt c788f3abf9 Run SDL from main() and place FreeRTOS in separate thread
This fixes macOS support.
Updated GitHub Actions to publish macOS simulator build for testing,
updated amd64 to x86_64 for consistent naming.
2026-09-16 17:37:13 +02:00

65 lines
1.7 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#include "sdl_bridge.h"
#include "sdl_input.h"
#include <tactility/error.h>
#include <chrono>
#include <condition_variable>
#include <mutex>
namespace {
struct PresentJob {
Device* device;
void* internal;
int32_t x_start;
int32_t y_start;
int32_t x_end;
int32_t y_end;
const void* color_data;
error_t result;
};
std::mutex job_mutex;
std::condition_variable job_ready_cv;
std::condition_variable job_done_cv;
bool job_pending = false;
bool job_done = false;
PresentJob pending_job;
}
error_t sdl_bridge_present(Device* device, void* internal, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
std::unique_lock<std::mutex> lock(job_mutex);
pending_job = { device, internal, x_start, y_start, x_end, y_end, color_data, ERROR_NONE };
job_pending = true;
job_done = false;
job_ready_cv.notify_one();
job_done_cv.wait(lock, [] { return job_done; });
return pending_job.result;
}
void sdl_bridge_run_main_loop() {
while (true) {
sdl_input_pump();
std::unique_lock<std::mutex> lock(job_mutex);
if (job_ready_cv.wait_for(lock, std::chrono::milliseconds(1), [] { return job_pending; })) {
PresentJob job = pending_job;
lock.unlock();
job.result = sdl_display_execute_draw_bitmap(job.device, job.internal, job.x_start, job.y_start, job.x_end, job.y_end, job.color_data);
lock.lock();
pending_job.result = job.result;
job_pending = false;
job_done = true;
lock.unlock();
job_done_cv.notify_one();
}
}
}