Ken Van Hoeylandt c39b3d95a8 Refactor I2C
2026-06-18 18:39:43 +02:00

27 lines
752 B
C++

#pragma once
#include <Tactility/hal/keyboard/KeyboardDevice.h>
#include <Tactility/TactilityCore.h>
struct Device;
class TdeckKeyboard final : public tt::hal::keyboard::KeyboardDevice {
Device* i2cController;
lv_indev_t* deviceHandle = nullptr;
public:
explicit TdeckKeyboard(Device* i2cController) : i2cController(i2cController) {}
std::string getName() const override { return "T-Deck Keyboard"; }
std::string getDescription() const override { return "I2C keyboard"; }
Device* getI2cController() const { return i2cController; }
bool startLvgl(lv_display_t* display) override;
bool stopLvgl() override;
bool isAttached() const override;
lv_indev_t* getLvglIndev() override { return deviceHandle; }
};