Ken Van Hoeylandt c1ac194218 Fixes
2026-02-06 08:59:27 +01:00

148 lines
4.5 KiB
C++

#include "doctest.h"
#include <atomic>
#include <tactility/concurrent/timer.h>
#include <tactility/delay.h>
TEST_CASE("timer_alloc and timer_free should handle allocation and deallocation") {
auto callback = [](void* context) {};
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 10, callback, nullptr);
CHECK_NE(timer, nullptr);
timer_free(timer);
}
TEST_CASE("timer_start and timer_stop should change running state") {
auto callback = [](void* context) {};
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 10, callback, nullptr);
REQUIRE_NE(timer, nullptr);
CHECK_EQ(timer_is_running(timer), false);
CHECK_EQ(timer_start(timer), ERROR_NONE);
CHECK_EQ(timer_is_running(timer), true);
CHECK_EQ(timer_stop(timer), ERROR_NONE);
CHECK_EQ(timer_is_running(timer), false);
timer_free(timer);
}
TEST_CASE("one-shot timer should fire callback once") {
std::atomic<int> call_count{0};
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 10, [](void* context) {
auto* count = static_cast<std::atomic<int>*>(context);
(*count)++;
}, &call_count);
REQUIRE_NE(timer, nullptr);
CHECK_EQ(timer_start(timer), ERROR_NONE);
delay_millis(20);
CHECK_EQ(call_count.load(), 1);
CHECK_EQ(timer_is_running(timer), false);
timer_free(timer);
}
TEST_CASE("periodic timer should fire callback multiple times") {
std::atomic<int> call_count{0};
struct Timer* timer = timer_alloc(TIMER_TYPE_PERIODIC, 10, [](void* context) {
auto* count = static_cast<std::atomic<int>*>(context);
(*count)++;
}, &call_count);
REQUIRE_NE(timer, nullptr);
CHECK_EQ(timer_start(timer), ERROR_NONE);
delay_millis(35); // Should fire around 3 times
CHECK_GE(call_count.load(), 3);
CHECK_EQ(timer_is_running(timer), true);
timer_stop(timer);
timer_free(timer);
}
TEST_CASE("timer_reset should restart the timer") {
std::atomic<int> call_count{0};
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 20, [](void* context) {
auto* count = static_cast<std::atomic<int>*>(context);
(*count)++;
}, &call_count);
REQUIRE_NE(timer, nullptr);
CHECK_EQ(timer_start(timer), ERROR_NONE);
delay_millis(10);
CHECK_EQ(call_count.load(), 0);
// Resetting should push the expiry further
CHECK_EQ(timer_reset(timer), ERROR_NONE);
delay_millis(15);
CHECK_EQ(call_count.load(), 0); // Still shouldn't have fired if reset worked
delay_millis(10);
CHECK_EQ(call_count.load(), 1); // Now it should have fired
timer_free(timer);
}
TEST_CASE("timer_reset_with_interval should change the period") {
std::atomic<int> call_count{0};
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 40, [](void* context) {
auto* count = static_cast<std::atomic<int>*>(context);
(*count)++;
}, &call_count);
REQUIRE_NE(timer, nullptr);
CHECK_EQ(timer_start(timer), ERROR_NONE);
// Change to a much shorter interval
CHECK_EQ(timer_reset_with_interval(timer, 10), ERROR_NONE);
delay_millis(20);
CHECK_EQ(call_count.load(), 1);
timer_free(timer);
}
TEST_CASE("timer_get_expiry_time should return a valid time") {
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 10, [](void* context) {}, nullptr);
REQUIRE_NE(timer, nullptr);
timer_start(timer);
TickType_t expiry = timer_get_expiry_time(timer);
// Expiry should be in the future
CHECK_GT(expiry, xTaskGetTickCount());
timer_free(timer);
}
TEST_CASE("timer_set_pending_callback should execute callback in timer task") {
std::atomic<bool> called{false};
struct Context {
std::atomic<bool>* called;
uint32_t expected_arg;
uint32_t received_arg;
} context = { &called, 0x12345678, 0 };
auto pending_cb = [](void* ctx, uint32_t arg) {
auto* c = static_cast<Context*>(ctx);
c->received_arg = arg;
c->called->store(true);
};
// timer_set_pending_callback doesn't actually use the timer object in current implementation
// but we need one for the API
struct Timer* timer = timer_alloc(TIMER_TYPE_ONCE, 10, [](void* context) {}, nullptr);
CHECK_EQ(timer_set_pending_callback(timer, pending_cb, &context, context.expected_arg, portMAX_DELAY), ERROR_NONE);
// Wait for timer task to process the callback
int retries = 10;
while (!called.load() && retries-- > 0) {
delay_millis(10);
}
CHECK(called.load());
CHECK_EQ(context.received_arg, context.expected_arg);
timer_free(timer);
}