Tactility/Tests/TactilityFreeRtos/Source/MessageQueueTest.cpp
Ken Van Hoeylandt c1ac194218 Fixes
2026-02-06 08:59:27 +01:00

72 lines
1.9 KiB
C++

#include "doctest.h"
#include <Tactility/MessageQueue.h>
using namespace tt;
TEST_CASE("message queue initial count should be 0") {
MessageQueue queue(10, 1);
uint32_t count = queue.getCount();
CHECK_EQ(count, 0);
}
TEST_CASE("message queue count should increase when message is added") {
MessageQueue queue(10, sizeof(uint32_t));
uint32_t message = 123;
queue.put(&message, 100);
uint32_t count = queue.getCount();
CHECK_EQ(count, 1);
}
TEST_CASE("message queue count should be 0 when message is added and queue is reset") {
MessageQueue queue(10, sizeof(uint32_t));
uint32_t message = 123;
queue.put(&message, 100);
queue.reset();
uint32_t count = queue.getCount();
CHECK_EQ(count, 0);
}
TEST_CASE("message queue consumption should work") {
MessageQueue queue(10, sizeof(uint32_t));
uint32_t out_message = 123;
queue.put(&out_message, 100);
uint32_t in_message = 0;
queue.get(&in_message, 100);
CHECK_EQ(in_message, 123);
}
TEST_CASE("message queue count should decrease when message is consumed") {
MessageQueue queue(10, sizeof(uint32_t));
uint32_t out_message = 123;
queue.put(&out_message, 100);
uint32_t in_message = 0;
queue.get(&in_message, 100);
uint32_t count = queue.getCount();
CHECK_EQ(count, 0);
}
TEST_CASE("message queue should make copy of data") {
// Given a number that we can later delete
MessageQueue queue(1, sizeof(int32_t));
const int32_t test_value = 123;
auto* number = new int32_t();
*number = test_value;
// When we put the number in the queue and then delete it
queue.put(number, 100);
delete number;
// We want to verify that the value was copied into the queue and retrieved properly
int32_t queue_number = 0;
CHECK_EQ(queue.get(&queue_number, 100), true);
CHECK_EQ(queue_number, test_value);
}