Tactility/TactilityC/Source/tt_service_loader.cpp
Ken Van Hoeylandt c87200a80d
Project restructuring (fixes macOS builds) (#198)
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
2025-02-01 18:13:20 +01:00

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C++

#include "tt_service_loader.h"
#include <Tactility/Bundle.h>
#include <Tactility/service/loader/Loader.h>
extern "C" {
void tt_service_loader_start_app(const char* id, BundleHandle _Nullable bundle) {
auto shared_bundle = std::shared_ptr<tt::Bundle>((tt::Bundle*)bundle);
tt::service::loader::startApp(id, std::move(shared_bundle));
}
void tt_service_loader_stop_app() {
tt::service::loader::stopApp();
}
AppHandle tt_service_loader_get_current_app() {
return tt::service::loader::getCurrentAppContext().get();
}
}