mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-19 03:13:14 +00:00
* **New Features** * Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking. * **Bug Fixes / Reliability** * Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability. * **Tests** * Unit tests added to validate time and delay accuracy. * **Chores** * License header and build/macro updates.
37 lines
1001 B
C++
37 lines
1001 B
C++
#pragma once
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#include "Tactility/hal/touch/TouchDevice.h"
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#include <Tactility/Check.h>
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#include <Tactility/TactilityCore.h>
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class SdlTouch final : public tt::hal::touch::TouchDevice {
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lv_indev_t* _Nullable handle = nullptr;
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public:
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std::string getName() const override { return "SDL Mouse"; }
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std::string getDescription() const override { return "SDL mouse/touch pointer device"; }
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bool start() override { return true; }
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bool stop() override { check(false, "Not supported"); }
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bool supportsLvgl() const override { return true; }
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bool startLvgl(lv_display_t* display) override {
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handle = lv_sdl_mouse_create();
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return handle != nullptr;
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}
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bool stopLvgl() override { check(false, "Not supported"); }
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lv_indev_t* _Nullable getLvglIndev() override { return handle; }
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bool supportsTouchDriver() override { return false; }
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std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable getTouchDriver() override { return nullptr; };
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};
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