Ken Van Hoeylandt e6abd496f9
Various improvements (#461)
* **New Features**
  * Time and delay utilities added (ticks, ms, µs); SD card now uses an expansion-header CS pin; HTTP downloads warn when run on the GUI task and yield to avoid blocking.

* **Bug Fixes / Reliability**
  * Many hard-crash paths converted to guarded checks to reduce abrupt termination and improve stability.

* **Tests**
  * Unit tests added to validate time and delay accuracy.

* **Chores**
  * License header and build/macro updates.
2026-01-27 08:04:21 +01:00

37 lines
1001 B
C++

#pragma once
#include "Tactility/hal/touch/TouchDevice.h"
#include <Tactility/Check.h>
#include <Tactility/TactilityCore.h>
class SdlTouch final : public tt::hal::touch::TouchDevice {
lv_indev_t* _Nullable handle = nullptr;
public:
std::string getName() const override { return "SDL Mouse"; }
std::string getDescription() const override { return "SDL mouse/touch pointer device"; }
bool start() override { return true; }
bool stop() override { check(false, "Not supported"); }
bool supportsLvgl() const override { return true; }
bool startLvgl(lv_display_t* display) override {
handle = lv_sdl_mouse_create();
return handle != nullptr;
}
bool stopLvgl() override { check(false, "Not supported"); }
lv_indev_t* _Nullable getLvglIndev() override { return handle; }
bool supportsTouchDriver() override { return false; }
std::shared_ptr<tt::hal::touch::TouchDriver> _Nullable getTouchDriver() override { return nullptr; };
};