Tactility/TactilityHeadless/Source/TactilityHeadlessEsp.cpp
Ken Van Hoeylandt 4f360741a1
Merge develop into main (#150)
- Update `Configuration` to use C++ vector instead of C arrays
- Rename `Desktop` app to `Launcher`
- Fix for hard-coded app start of `Launcher` and `CrashDiagnostics` apps.
- Ensure `Launcher` icons are clickable, even if they're not loading.
- Don't show error scenario for SD card in statusbar when SD card status is unknown (this happens during Mutex timeout due to LVGL rendering delays)
- Cleanup deprecated `Mutex` methods.
- `hal::getConfiguration()` now returns a pointer instead of a reference, just like `tt:getConfiguration()`
2025-01-07 21:57:03 +01:00

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764 B
C++

#ifdef ESP_TARGET
#include "TactilityCore.h"
#include "EspPartitions_i.h"
#include "esp_event.h"
#include "esp_netif.h"
#include "nvs_flash.h"
namespace tt {
#define TAG "tactility"
// Initialize NVS
static void initNvs() {
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
TT_LOG_I(TAG, "nvs erasing");
ESP_ERROR_CHECK(nvs_flash_erase());
ret = nvs_flash_init();
}
ESP_ERROR_CHECK(ret);
TT_LOG_I(TAG, "nvs initialized");
}
static void initNetwork() {
ESP_ERROR_CHECK(esp_netif_init());
ESP_ERROR_CHECK(esp_event_loop_create_default());
}
void initEsp() {
initNvs();
initPartitionsEsp();
initNetwork();
}
} // namespace
#endif