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https://github.com/ByteWelder/Tactility.git
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## Time & Date - Added time to statusbar widget - Added Time & Date Settings app - Added TimeZone app for selecting TimeZone - Added `tt::time` namespace with timezone code ## Other changes - Added `SystemEvent` to publish/subscribe to system wide (e.g. for init code, but also for time settings changes) - Changed the way the statusbar widget works: now there's only 1 that gets shown/hidden, instead of 1 instance per app instance. - Moved `lowercase()` function to new namespace: `tt::string` - Increased T-Deck flash & PSRAM SPI frequencies to 120 MHz (from 80 MHz) - Temporary work-around (+ TODO item) for LVGL stack size (issue with WiFi app) - Suppress T-Deck keystroke debugging to debug level (privacy issue) - Improved SDL dependency wiring in various `CMakeLists.txt` - `Loader` service had some variables renamed to the newer C++ style (from previous C style)
32 lines
836 B
C++
32 lines
836 B
C++
#include "Log.h"
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#include "Thread.h"
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#include "lvgl/LvglSync.h"
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#include "esp_lvgl_port.h"
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#define TAG "core2"
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// LVGL
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// The minimum task stack seems to be about 3500, but that crashes the wifi app in some scenarios
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// At 4000, it crashes when the fps renderer is available
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#define CORE2_LVGL_TASK_STACK_DEPTH 9216
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bool initLvgl() {
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const lvgl_port_cfg_t lvgl_cfg = {
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.task_priority = tt::THREAD_PRIORITY_RENDER,
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.task_stack = CORE2_LVGL_TASK_STACK_DEPTH,
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.task_affinity = -1, // core pinning
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.task_max_sleep_ms = 500,
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.timer_period_ms = 5
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};
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TT_LOG_D(TAG, "LVGL port init");
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if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
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TT_LOG_E(TAG, "LVGL port init failed");
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return false;
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}
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tt::lvgl::syncSet(&lvgl_port_lock, &lvgl_port_unlock);
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return true;
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}
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