mirror of
https://github.com/ByteWelder/Tactility.git
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440 lines
19 KiB
C++
440 lines
19 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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#include "papers3_display.h"
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#include <tactility/device.h>
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#include <tactility/driver.h>
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#include <tactility/drivers/display.h>
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#include <tactility/error.h>
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#include <tactility/log.h>
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#include <tactility/module.h>
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#include <tactility/time.h>
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#include "epd_board_m5papers3.h"
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#include <epdiy.h>
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#include <cstdlib>
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#include <cstring>
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#define TAG "Papers3Display"
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#define GET_CONFIG(device) (static_cast<const Papers3DisplayConfig*>((device)->config))
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// Fast partial updates are always MODE_DU (strict black/white); config->quality_draw_mode is
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// only used for the periodic full-quality pass.
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static constexpr EpdDrawMode FAST_DRAW_MODE = MODE_DU;
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// A partial update covering at least this fraction of the panel is a full-screen content change
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// (e.g. an app switch rebuilding the whole window, see lvgl.md) rather than a small widget
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// redraw, and is promoted to a quality refresh immediately.
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static constexpr float FULL_AREA_QUALITY_THRESHOLD = 0.6f;
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// Bounds worst-case ghost accumulation during sustained fast-mode interaction (e.g. scrolling),
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// regardless of idle time. LVGL's PARTIAL-mode draw buffer covers vres/10 rows (see
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// lvgl-module/source/devices/devices.cpp's buffer_height), so a single full-screen redraw is
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// already ~10 tiles. This must clear a full sweep comfortably, or a normal full-screen redraw
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// gets promoted to slow GC16 partway through.
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static constexpr uint32_t QUALITY_REFRESH_PARTIAL_COUNT = 20;
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// LVGL's PARTIAL render mode flushes one draw_bitmap() call per still-unjoined dirty rect, so
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// one visual refresh is usually several back-to-back calls, not one; this holds quality mode
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// across a sibling rect's near-zero gap so they don't end up on inconsistent modes. Must stay
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// well under a GC16 draw's own duration (400ms+), or it also bridges the much larger gap between
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// separate real frames and pins a whole multi-frame interaction to GC16.
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static constexpr uint32_t QUALITY_HOLD_MS = 50;
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// Caps how long a single hold session can keep re-extending itself (see
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// commit_quality_mode_decision()). A real multi-rect LVGL redraw finishes well within this; a
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// caller whose own triggers (is_full_screen_change/partial_count_exceeded) keep firing faster
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// than QUALITY_HOLD_MS apart, such as GraphicsDemo's tight banded draw loop, would otherwise keep
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// re-extending the hold indefinitely once one of those triggers happened to line up with an
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// active hold window.
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static constexpr uint32_t QUALITY_HOLD_SESSION_MAX_MS = 200;
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// 4x4 ordered (Bayer) dither thresholds, spread evenly across a 0-15 nibble range.
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static constexpr uint8_t BAYER_4X4[4][4] = {
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{ 0, 8, 2, 10 },
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{ 12, 4, 14, 6 },
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{ 3, 11, 1, 9 },
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{ 15, 7, 13, 5 },
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};
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// Dithers an 8-bit luminance sample (0x00=black..0xFF=white) down to a 4-bit nibble
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// (0x0=black..0xF=white, matching EPDiy's MODE_PACKING_2PPB), spreading the rounding error
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// spatially instead of truncating every pixel the same way. This is what turns flat/banded
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// output into something that reads as smooth grayscale.
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static inline uint8_t dither_to_nibble(uint8_t luminance, int32_t x, int32_t y) {
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// BAYER_4X4 is 0-15; scaled by 17 it spans a full 0-255 quantization step (one increment of
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// luminance*15), so the dither bias is actually comparable to the rounding it perturbs
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// instead of a few percent of one step.
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const uint32_t threshold = BAYER_4X4[y & 3][x & 3] * 17U;
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const uint32_t level = (static_cast<uint32_t>(luminance) * 15U + threshold) / 255U;
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return static_cast<uint8_t>(level > 15U ? 15U : level);
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}
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// Binary variant for MODE_DU, which only supports pure black/white (see epdiy.h). Dithering
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// still applies so a partial-update area doesn't look coarser than the quality pass that
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// preceded it.
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static inline uint8_t dither_to_bw_nibble(uint8_t luminance, int32_t x, int32_t y) {
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// *16 (not 17) keeps the max threshold at 240, strictly below 255. Otherwise luminance 0xFF
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// (pure white) would tie the top Bayer cell's threshold and the strict ">" would misclassify
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// it as black.
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const uint32_t threshold = BAYER_4X4[y & 3][x & 3] * 16U;
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return luminance > threshold ? 0xF : 0x0;
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}
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extern "C" {
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extern Module m5stack_papers3_module;
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// epd_hl_init() has no matching deinit and sets an internal already_initialized flag, so the
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// highlevel state must persist across stop()/start() cycles and be reused rather than recreated.
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static bool s_hl_initialized = false;
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static EpdiyHighlevelState s_hl_state = {};
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struct Papers3DisplayInternal {
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EpdiyHighlevelState hl_state;
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uint8_t* framebuffer;
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bool powered;
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uint32_t panel_pixel_count;
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// Fast (MODE_DU) partial updates since the last quality refresh; see
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// QUALITY_REFRESH_PARTIAL_COUNT.
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uint32_t partial_count_since_quality;
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// While get_ticks() < this, every draw_bitmap() call uses quality mode regardless of the
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// other triggers; see QUALITY_HOLD_MS.
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TickType_t quality_hold_until_tick;
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// get_ticks() when the current hold session first armed; see QUALITY_HOLD_SESSION_MAX_MS.
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TickType_t quality_hold_session_start_tick;
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};
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static void power_on(Papers3DisplayInternal* internal) {
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if (!internal->powered) {
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epd_poweron();
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internal->powered = true;
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}
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}
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// region DisplayApi
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static error_t papers3_display_reset(Device* device) {
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auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
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// EPD has no discrete reset pin/sequence the way SPI TFT panels do. epd_init() (in start())
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// already performs the real one-time hardware bring-up, so a power-cycle is the closest
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// equivalent available at runtime.
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epd_poweroff();
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internal->powered = false;
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power_on(internal);
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return ERROR_NONE;
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}
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/**
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* Registered as the init() callback, but the current boot path never calls the public
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* display_init() wrapper. start() does this work directly instead. Kept as a harmless no-op
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* for forward compatibility.
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* \see start
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*/
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static error_t papers3_display_init(Device*) {
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return ERROR_NONE;
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}
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/**
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* White-fill plus a single GC16 redraw. Wipes content an app drew directly via draw_bitmap(),
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* skipping epd_fullclear()'s 3-cycle hardware flash, which stays reserved for the boot-priming
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* clear.
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* \see start
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*/
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static error_t papers3_display_clear(Device* device) {
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auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
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const auto* config = GET_CONFIG(device);
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power_on(internal);
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epd_hl_set_all_white(&internal->hl_state);
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auto result = epd_hl_update_screen(&internal->hl_state, MODE_GC16, config->temperature_celsius);
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if (result == EPD_DRAW_SUCCESS) {
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internal->partial_count_since_quality = 0;
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internal->quality_hold_until_tick = 0;
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}
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return result == EPD_DRAW_SUCCESS ? ERROR_NONE : ERROR_RESOURCE;
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}
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/**
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* A GC16 pass over whatever's already in front_fb, without a preceding white-fill, so it clears
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* ghosting without visibly changing on-screen content. MODE_DU alone never fully clears prior
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* ghosting even when it draws the correct pixels.
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*
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* epd_hl_update_area()/epd_hl_update_screen() diff front_fb against back_fb and skip any pixel
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* where the two already match, regardless of draw mode (see epd_difference_image_base in epdiy's
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* render.c). A ghosted region whose logical content hasn't changed since it was last
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* committed to back_fb is exactly such a match, so a plain GC16 pass silently skips physically
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* re-driving it. Bitwise-inverting back_fb guarantees a mismatch on every byte (a byte can never
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* equal its own complement), forcing the diff to treat the whole panel as dirty; back_fb resyncs
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* to front_fb afterward via the diff's own post-draw copy.
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*/
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static error_t papers3_display_refresh(Device* device) {
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auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
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const auto* config = GET_CONFIG(device);
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power_on(internal);
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const size_t fb_size = static_cast<size_t>(epd_width()) / 2 * epd_height();
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uint8_t* back_fb = internal->hl_state.back_fb;
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for (size_t i = 0; i < fb_size; i++) {
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back_fb[i] = static_cast<uint8_t>(~back_fb[i]);
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}
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auto result = epd_hl_update_screen(&internal->hl_state, MODE_GC16, config->temperature_celsius);
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if (result == EPD_DRAW_SUCCESS) {
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internal->partial_count_since_quality = 0;
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internal->quality_hold_until_tick = 0;
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}
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return result == EPD_DRAW_SUCCESS ? ERROR_NONE : ERROR_RESOURCE;
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}
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// Decides whether this update should be a full-quality (config->quality_draw_mode) refresh or
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// a fast MODE_DU one. Read-only; see commit_quality_mode_decision() for the state this decision
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// leads to. *out_within_hold reports whether the hold trigger specifically fired, since
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// commit_quality_mode_decision() treats that case differently from the others.
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static bool should_use_quality_mode(Papers3DisplayInternal* internal, int32_t width, int32_t height, bool* out_within_hold) {
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const TickType_t now = get_ticks();
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const uint32_t area = static_cast<uint32_t>(width) * static_cast<uint32_t>(height);
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const bool is_full_screen_change = area >= static_cast<uint32_t>(
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static_cast<float>(internal->panel_pixel_count) * FULL_AREA_QUALITY_THRESHOLD
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);
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const bool partial_count_exceeded = internal->partial_count_since_quality >= QUALITY_REFRESH_PARTIAL_COUNT;
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const bool within_hold = now < internal->quality_hold_until_tick;
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*out_within_hold = within_hold;
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return is_full_screen_change || partial_count_exceeded || within_hold;
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}
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// Applies should_use_quality_mode()'s decision, but only commits the quality-mode reset once the
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// draw actually succeeded. A failed quality refresh must not make a still-ghosting panel look
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// freshly cleaned to every trigger above. A failed fast update still counts toward the partial
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// count, since it was still MODE_DU content, not a clean slate.
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//
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// quality_hold_until_tick exists to bridge the near-zero gap between sibling dirty rects of the
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// SAME LVGL redraw (see QUALITY_HOLD_MS's comment). A GC16 draw's own duration (400ms+) already
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// exceeds QUALITY_HOLD_MS, so unconditionally re-arming a fresh window on every successful quality
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// draw let a caller whose own triggers (is_full_screen_change/partial_count_exceeded) keep firing
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// faster than QUALITY_HOLD_MS apart, such as GraphicsDemo's tight banded draw loop, perpetuate
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// quality mode forever, since each such draw's re-arm was still live by the time the next one
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// landed. quality_hold_session_start_tick bounds this: a hold session may keep extending itself
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// to bridge consecutive sibling rects, but never past QUALITY_HOLD_SESSION_MAX_MS from when it
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// first armed, regardless of how it keeps getting triggered.
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static void commit_quality_mode_decision(Papers3DisplayInternal* internal, bool used_quality, bool draw_succeeded, bool was_within_hold) {
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if (used_quality) {
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if (draw_succeeded) {
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internal->partial_count_since_quality = 0;
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const TickType_t now = get_ticks();
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if (!was_within_hold) {
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internal->quality_hold_session_start_tick = now;
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}
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const TickType_t session_elapsed = now - internal->quality_hold_session_start_tick;
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if (session_elapsed < millis_to_ticks(QUALITY_HOLD_SESSION_MAX_MS)) {
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internal->quality_hold_until_tick = now + millis_to_ticks(QUALITY_HOLD_MS);
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}
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}
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} else {
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internal->partial_count_since_quality++;
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}
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}
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// Reports GRAYSCALE8 (not MONOCHROME) so LVGL uses partial/tile updates instead of forcing
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// full-frame, since the bridge hardcodes full-frame for MONOCHROME/I1 regardless of capability
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// flags. So draw_bitmap is called once per changed tile, not necessarily the whole panel.
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static error_t papers3_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
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auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
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const auto* config = GET_CONFIG(device);
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const int32_t width = x_end - x_start;
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const int32_t height = y_end - y_start;
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bool within_hold = false;
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const bool use_quality = should_use_quality_mode(internal, width, height, &within_hold);
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// color_data is DISPLAY_COLOR_FORMAT_GRAYSCALE8: row-major, 1 byte/pixel luminance
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// (0x00=black..0xFF=white, matching LVGL's L8). EPDiy wants 4bpp packed (2px/byte, 0x0=black,
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// 0xF=white); Bayer dithering (full 16-level for the quality pass, binary for MODE_DU)
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// spreads the rounding error instead of a flat truncation. epd_draw_pixel() applies this
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// panel's configured rotation per pixel (see _rotate() in epdiy.c).
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const auto* src = static_cast<const uint8_t*>(color_data);
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const size_t src_stride = static_cast<size_t>(width);
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for (int32_t row = 0; row < height; row++) {
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const uint8_t* src_row = src + static_cast<size_t>(row) * src_stride;
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const int32_t display_y = y_start + row;
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for (int32_t col = 0; col < width; col++) {
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const int32_t display_x = x_start + col;
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const uint8_t nibble = use_quality
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? dither_to_nibble(src_row[col], display_x, display_y)
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: dither_to_bw_nibble(src_row[col], display_x, display_y);
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epd_draw_pixel(display_x, display_y, static_cast<uint8_t>(nibble << 4), internal->framebuffer);
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}
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}
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const EpdRect update_area = {
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.x = x_start,
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.y = y_start,
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.width = static_cast<uint16_t>(width),
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.height = static_cast<uint16_t>(height)
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};
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power_on(internal);
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const auto draw_mode = use_quality ? config->quality_draw_mode : FAST_DRAW_MODE;
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auto draw_result = epd_hl_update_area(
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&internal->hl_state,
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static_cast<EpdDrawMode>(draw_mode | MODE_PACKING_2PPB),
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config->temperature_celsius,
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update_area
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);
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commit_quality_mode_decision(internal, use_quality, draw_result == EPD_DRAW_SUCCESS, within_hold);
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return draw_result == EPD_DRAW_SUCCESS ? ERROR_NONE : ERROR_RESOURCE;
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}
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static error_t papers3_display_disp_on_off(Device* device, bool on_off) {
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auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
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if (on_off) {
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power_on(internal);
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} else if (internal->powered) {
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epd_poweroff();
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internal->powered = false;
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}
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return ERROR_NONE;
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}
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static DisplayColorFormat papers3_display_get_color_format(Device*) {
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return DISPLAY_COLOR_FORMAT_GRAYSCALE8;
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}
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// epd_width()/epd_height() are the panel's native, unrotated dimensions; epd_rotated_display_
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// width()/height() swap them for EPD_ROT_PORTRAIT/INVERTED_PORTRAIT. draw_bitmap()'s rect and
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// LVGL's canvas size are both in this rotated space; epd_draw_pixel() (in draw_bitmap()) converts
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// to native space per pixel via the panel's configured rotation.
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static uint16_t papers3_display_get_resolution_x(Device*) {
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return static_cast<uint16_t>(epd_rotated_display_width());
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}
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static uint16_t papers3_display_get_resolution_y(Device*) {
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return static_cast<uint16_t>(epd_rotated_display_height());
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}
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static void papers3_display_get_frame_buffer(Device*, uint8_t, void** out_buffer) {
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// Not exposed via the generic fb-direct path: EPDiy's framebuffer is its own 4bpp packed
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// format, not the DISPLAY_COLOR_FORMAT_GRAYSCALE8 (1 byte/pixel) this driver reports.
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// See get_frame_buffer_count() and draw_bitmap()'s conversion.
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*out_buffer = nullptr;
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}
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static uint8_t papers3_display_get_frame_buffer_count(Device*) {
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return 0;
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}
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// endregion
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static const DisplayApi papers3_display_api = {
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// PREFER_EXTERNAL_RAM: draw_bitmap() dithers straight into internal->framebuffer (SPIRAM)
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// and never DMAs from LVGL's pointer directly, freeing LVGL's draw buffers from forced
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// internal RAM.
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.capabilities = DISPLAY_CAPABILITY_ON_OFF | DISPLAY_CAPABILITY_SLOW_REFRESH | DISPLAY_CAPABILITY_PREFER_EXTERNAL_RAM,
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.reset = papers3_display_reset,
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.init = papers3_display_init,
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.draw_bitmap = papers3_display_draw_bitmap,
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.clear = papers3_display_clear,
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.refresh = papers3_display_refresh,
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.mirror = nullptr,
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.swap_xy = nullptr,
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.get_swap_xy = nullptr,
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.get_mirror_x = nullptr,
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.get_mirror_y = nullptr,
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.set_gap = nullptr,
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.get_gap_x = nullptr,
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.get_gap_y = nullptr,
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.invert_color = nullptr,
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.disp_on_off = papers3_display_disp_on_off,
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.disp_sleep = nullptr,
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.get_color_format = papers3_display_get_color_format,
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.get_resolution_x = papers3_display_get_resolution_x,
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.get_resolution_y = papers3_display_get_resolution_y,
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.get_frame_buffer = papers3_display_get_frame_buffer,
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.get_frame_buffer_count = papers3_display_get_frame_buffer_count,
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.get_backlight = nullptr,
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.has_capability = nullptr,
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};
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// region Driver lifecycle
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static error_t start(Device* device) {
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const auto* config = GET_CONFIG(device);
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auto* internal = static_cast<Papers3DisplayInternal*>(malloc(sizeof(Papers3DisplayInternal)));
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if (internal == nullptr) {
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return ERROR_OUT_OF_MEMORY;
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}
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internal->powered = false;
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epd_init(&epd_board_m5papers3, &ED047TC1, static_cast<EpdInitOptions>(EPD_LUT_1K | EPD_FEED_QUEUE_32));
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epd_set_rotation(config->rotation);
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if (!s_hl_initialized) {
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s_hl_state = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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if (s_hl_state.front_fb == nullptr) {
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LOG_E(TAG, "Failed to initialize EPDiy highlevel state");
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epd_deinit();
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free(internal);
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return ERROR_RESOURCE;
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}
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s_hl_initialized = true;
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} else {
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LOG_I(TAG, "Reusing existing EPDiy highlevel state");
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}
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internal->hl_state = s_hl_state;
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internal->framebuffer = epd_hl_get_framebuffer(&internal->hl_state);
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internal->panel_pixel_count = static_cast<uint32_t>(epd_rotated_display_width()) * static_cast<uint32_t>(epd_rotated_display_height());
|
|
internal->partial_count_since_quality = 0;
|
|
internal->quality_hold_until_tick = 0;
|
|
internal->quality_hold_session_start_tick = 0;
|
|
|
|
device_set_driver_data(device, internal);
|
|
|
|
// The bootloader/boot-logo splash draws via partial refreshes that never get a real quality
|
|
// pass, leaving a faint ghost. Run the heavier flash-cycle clear now, before LVGL's first
|
|
// flush ever reaches draw_bitmap(), so it never has to undo content LVGL already put on
|
|
// screen. Nothing in the current boot path calls display_init() on any display device, so
|
|
// this is done directly here instead of the DisplayApi init() callback. Routine post-boot
|
|
// clears use the lighter papers3_display_clear().
|
|
power_on(internal);
|
|
epd_fullclear(&internal->hl_state, config->temperature_celsius);
|
|
|
|
LOG_I(TAG, "EPDiy initialized (%dx%d native, %dx%d rotated)", epd_width(), epd_height(), epd_rotated_display_width(), epd_rotated_display_height());
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
static error_t stop(Device* device) {
|
|
auto* internal = static_cast<Papers3DisplayInternal*>(device_get_driver_data(device));
|
|
|
|
if (internal->powered) {
|
|
epd_poweroff();
|
|
internal->powered = false;
|
|
}
|
|
|
|
epd_deinit();
|
|
|
|
free(internal);
|
|
device_set_driver_data(device, nullptr);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
// endregion
|
|
|
|
Driver papers3_display_driver = {
|
|
.name = "papers3-display",
|
|
.compatible = (const char*[]) { "m5stack,papers3-display", nullptr },
|
|
.start_device = start,
|
|
.stop_device = stop,
|
|
.api = &papers3_display_api,
|
|
.device_type = &DISPLAY_TYPE,
|
|
.owner = &m5stack_papers3_module,
|
|
.internal = nullptr
|
|
};
|
|
|
|
}
|