Tactility/TactilityC/Source/tt_timer.cpp
Ken Van Hoeylandt 3f1bfee3f5
Various improvements (#264)
- Replace C function pointers with C++ `std::function` in `Thread`, `Timer` and `DispatcherThread`
- Rename `SystemEvent`-related functions
- WiFi: fix auto-connect when WiFi disconnects from bad signal
- WiFi: fix auto-connect when WiFi fails to auto-connect
- WiFi: implement disconnect() when tapping connected WiFi ap in WiFi management app
2025-03-30 21:59:31 +02:00

58 lines
1.6 KiB
C++

#include "tt_timer.h"
#include <Tactility/Timer.h>
struct TimerWrapper {
std::unique_ptr<tt::Timer> timer;
};
extern "C" {
TimerHandle tt_timer_alloc(TimerType type, TimerCallback callback, void* callbackContext) {
auto wrapper = std::make_shared<TimerWrapper>();
wrapper->timer = std::make_unique<tt::Timer>((tt::Timer::Type)type, [callback, callbackContext](){ callback(callbackContext); });
return wrapper.get();
}
void tt_timer_free(TimerHandle handle) {
auto* wrapper = (TimerWrapper*)handle;
wrapper->timer = nullptr;
delete wrapper;
}
bool tt_timer_start(TimerHandle handle, TickType_t intervalTicks) {
return ((TimerWrapper*)handle)->timer->start(intervalTicks);
}
bool tt_timer_restart(TimerHandle handle, TickType_t intervalTicks) {
return ((TimerWrapper*)handle)->timer->restart(intervalTicks);
}
bool tt_timer_stop(TimerHandle handle) {
return ((TimerWrapper*)handle)->timer->stop();
}
bool tt_timer_is_running(TimerHandle handle) {
return ((TimerWrapper*)handle)->timer->isRunning();
}
uint32_t tt_timer_get_expire_time(TimerHandle handle) {
return ((TimerWrapper*)handle)->timer->getExpireTime();
}
bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks) {
return ((TimerWrapper*)handle)->timer->setPendingCallback(
callback,
callbackContext,
callbackArg,
(TickType_t)timeoutTicks
);
}
void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority) {
((TimerWrapper*)handle)->timer->setThreadPriority((tt::Thread::Priority)priority);
}
}