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https://github.com/ByteWelder/Tactility.git
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* **New Features** * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing. * **Refactor** * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management. * Public APIs tightened with clearer nullability/documentation. * **Bug Fixes** * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
#pragma once
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#include <EspLcdSpiDisplay.h>
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#include <driver/gpio.h>
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#include <functional>
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#include <lvgl.h>
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class Ili934xDisplay final : public EspLcdSpiDisplay {
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std::shared_ptr<tt::Lock> lock;
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public:
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/** Minimal set of overrides for EspLcdConfiguration */
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struct Configuration {
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unsigned int horizontalResolution;
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unsigned int verticalResolution;
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int gapX;
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int gapY;
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bool swapXY;
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bool mirrorX;
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bool mirrorY;
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bool invertColor;
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bool swapBytes;
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uint32_t bufferSize; // Pixel count, not byte count. Set to 0 for default (1/10th of display size)
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std::shared_ptr<tt::hal::touch::TouchDevice> touch;
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std::function<void(uint8_t)> backlightDutyFunction; // Nullable
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gpio_num_t resetPin;
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lcd_rgb_element_order_t rgbElementOrder;
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};
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private:
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static std::shared_ptr<EspLcdConfiguration> createEspLcdConfiguration(const Configuration& configuration);
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esp_lcd_panel_dev_config_t createPanelConfig(std::shared_ptr<EspLcdConfiguration> espLcdConfiguration, gpio_num_t resetPin) override;
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bool createPanelHandle(esp_lcd_panel_io_handle_t ioHandle, const esp_lcd_panel_dev_config_t& panelConfig, esp_lcd_panel_handle_t& panelHandle) override;
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public:
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explicit Ili934xDisplay(const Configuration& configuration, const std::shared_ptr<SpiConfiguration>& spiConfiguration, bool hasGammaCurves) :
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EspLcdSpiDisplay(
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createEspLcdConfiguration(configuration),
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spiConfiguration,
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(hasGammaCurves ? 4 : 0)
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)
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{
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}
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std::string getName() const override { return "ILI934x"; }
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std::string getDescription() const override { return "ILI934x display"; }
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};
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