Tactility/boards/waveshare_s3_touch/waveshare_s3_touch.c
Ken Van Hoeylandt 27730260e0
Project restructuring: add tactility-headless (#55)
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics
- `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree)
- `tactility` subproject is now defined as component for ESP32 and as regular module for PC
- Improvements for dispatcher
- Added `project-structure.puml` to docs
- `Gui` service now depends on `Loader` service instead of the reverse
- Added `statusbar_updater` service for updating Wi-Fi and SD card icons
2024-08-31 17:56:28 +02:00

14 lines
314 B
C

#include "waveshare_s3_touch.h"
#include "lvgl_i.h"
bool ws3t_bootstrap();
const HardwareConfig waveshare_s3_touch = {
.bootstrap = &ws3t_bootstrap,
.display = {
.set_backlight_duty = NULL // TODO: This requires implementing the CH422G IO expander
},
.init_graphics = &ws3t_init_lvgl
};