Ken Van Hoeylandt db4c0ac6fc Refactor GUI service
And much more
2025-08-15 00:54:16 +02:00

54 lines
1.2 KiB
C++

#include "Tactility/lvgl/Keyboard.h"
#include "Tactility/service/gui/GuiService.h"
#include <Tactility/service/espnow/EspNowService.h>
namespace tt::lvgl {
static lv_indev_t* keyboard_device = nullptr;
void software_keyboard_show(lv_obj_t* textarea) {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardShow(textarea);
}
}
void software_keyboard_hide() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
gui_service->softwareKeyboardHide();
}
}
bool software_keyboard_is_enabled() {
auto gui_service = service::gui::findService();
if (gui_service != nullptr) {
return gui_service->softwareKeyboardIsEnabled();
} else {
return false;
}
}
void software_keyboard_activate(lv_group_t* group) {
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, group);
}
}
void software_keyboard_deactivate() {
if (keyboard_device != nullptr) {
lv_indev_set_group(keyboard_device, nullptr);
}
}
bool hardware_keyboard_is_available() {
return keyboard_device != nullptr;
}
void hardware_keyboard_set_indev(lv_indev_t* device) {
keyboard_device = device;
}
}