Ken Van Hoeylandt faab6d825f
Merge develop into main (#339)
- Update ILI9341 driver to v2.0.1
- Lots of code cleanup for apps
- Refactor app "type" into "category" and added flags to the manifest (for show/hide statusbar and for hidden apps)
- Rename some ElfApp-related functionality and improved the way the static data was managed
- Rename "filebrowser" to "files"
- Added cstring functions to tt_init.cpp
- Minor fix in Boot app
- Updated external apps for SDK changes
2025-09-17 23:42:49 +02:00

638 lines
23 KiB
Python

import configparser
import json
import os
import re
import shutil
import sys
import subprocess
import time
import urllib.request
import zipfile
import requests
import tarfile
import shutil
import configparser
ttbuild_path = ".tactility"
ttbuild_version = "2.1.1"
ttbuild_cdn = "https://cdn.tactility.one"
ttbuild_sdk_json_validity = 3600 # seconds
ttport = 6666
verbose = False
use_local_sdk = False
valid_platforms = ["esp32", "esp32s3"]
spinner_pattern = [
"",
"",
"",
"",
"",
"",
"",
"",
"",
""
]
if sys.platform == "win32":
shell_color_red = ""
shell_color_orange = ""
shell_color_green = ""
shell_color_purple = ""
shell_color_cyan = ""
shell_color_reset = ""
else:
shell_color_red = "\033[91m"
shell_color_orange = "\033[93m"
shell_color_green = "\033[32m"
shell_color_purple = "\033[35m"
shell_color_cyan = "\033[36m"
shell_color_reset = "\033[m"
def print_help():
print("Usage: python tactility.py [action] [options]")
print("")
print("Actions:")
print(" build [esp32,esp32s3] Build the app. Optionally specify a platform.")
print(" esp32: ESP32")
print(" esp32s3: ESP32 S3")
print(" clean Clean the build folders")
print(" clearcache Clear the SDK cache")
print(" updateself Update this tool")
print(" run [ip] Run the application")
print(" install [ip] Install the application")
print(" uninstall [ip] Uninstall the application")
print(" bir [ip] [esp32,esp32s3] Build, install then run. Optionally specify a platform.")
print(" brrr [ip] [esp32,esp32s3] Functionally the same as \"bir\", but \"app goes brrr\" meme variant.")
print("")
print("Options:")
print(" --help Show this commandline info")
print(" --local-sdk Use SDK specified by environment variable TACTILITY_SDK_PATH")
print(" --skip-build Run everything except the idf.py/CMake commands")
print(" --verbose Show extra console output")
# region Core
def download_file(url, filepath):
global verbose
if verbose:
print(f"Downloading from {url} to {filepath}")
request = urllib.request.Request(
url,
data=None,
headers={
"User-Agent": f"Tactility Build Tool {ttbuild_version}"
}
)
try:
response = urllib.request.urlopen(request)
file = open(filepath, mode="wb")
file.write(response.read())
file.close()
return True
except OSError as error:
if verbose:
print_error(f"Failed to fetch URL {url}\n{error}")
return False
def print_warning(message):
print(f"{shell_color_orange}WARNING: {message}{shell_color_reset}")
def print_error(message):
print(f"{shell_color_red}ERROR: {message}{shell_color_reset}")
def exit_with_error(message):
print_error(message)
sys.exit(1)
def get_url(ip, path):
return f"http://{ip}:{ttport}{path}"
def read_properties_file(path):
config = configparser.RawConfigParser()
config.read(path)
return config
#endregion Core
#region SDK helpers
def read_sdk_json():
json_file_path = os.path.join(ttbuild_path, "sdk.json")
json_file = open(json_file_path)
return json.load(json_file)
def get_sdk_dir(version, platform):
global use_local_sdk
if use_local_sdk:
return os.environ.get("TACTILITY_SDK_PATH")
else:
global ttbuild_cdn
return os.path.join(ttbuild_path, f"{version}-{platform}", "TactilitySDK")
def get_sdk_root_dir(version, platform):
global ttbuild_cdn
return os.path.join(ttbuild_path, f"{version}-{platform}")
def get_sdk_url(version, platform):
global ttbuild_cdn
return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip"
def sdk_exists(version, platform):
sdk_dir = get_sdk_dir(version, platform)
return os.path.isdir(sdk_dir)
def should_update_sdk_json():
global ttbuild_cdn
json_filepath = os.path.join(ttbuild_path, "sdk.json")
if os.path.exists(json_filepath):
json_modification_time = os.path.getmtime(json_filepath)
now = time.time()
global ttbuild_sdk_json_validity
minimum_seconds_difference = ttbuild_sdk_json_validity
return (now - json_modification_time) > minimum_seconds_difference
else:
return True
def update_sdk_json():
global ttbuild_cdn, ttbuild_path
json_url = f"{ttbuild_cdn}/sdk.json"
json_filepath = os.path.join(ttbuild_path, "sdk.json")
return download_file(json_url, json_filepath)
def should_fetch_sdkconfig_files(platform_targets):
for platform in platform_targets:
sdkconfig_filename = f"sdkconfig.app.{platform}"
if not os.path.exists(os.path.join(ttbuild_path, sdkconfig_filename)):
return True
return False
def fetch_sdkconfig_files(platform_targets):
for platform in platform_targets:
sdkconfig_filename = f"sdkconfig.app.{platform}"
target_path = os.path.join(ttbuild_path, sdkconfig_filename)
if not download_file(f"{ttbuild_cdn}/{sdkconfig_filename}", target_path):
exit_with_error(f"Failed to download sdkconfig file for {platform}")
#endregion SDK helpers
#region Validation
def validate_environment():
if os.environ.get("IDF_PATH") is None:
exit_with_error("Cannot find the Espressif IDF SDK. Ensure it is installed and that it is activated via $PATH_TO_IDF_SDK/export.sh")
if not os.path.exists("manifest.properties"):
exit_with_error("manifest.properties not found")
if use_local_sdk == False and os.environ.get("TACTILITY_SDK_PATH") is not None:
print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command.")
print_warning("If you want to use it, use the 'build local' parameters.")
elif use_local_sdk == True and os.environ.get("TACTILITY_SDK_PATH") is None:
exit_with_error("local build was requested, but TACTILITY_SDK_PATH environment variable is not set.")
def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build):
version_map = sdk_json["versions"]
if not sdk_version in version_map:
exit_with_error(f"Version not found: {sdk_version}")
version_data = version_map[sdk_version]
available_platforms = version_data["platforms"]
for desired_platform in platforms_to_build:
if not desired_platform in available_platforms:
exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}")
def validate_self(sdk_json):
if not "toolVersion" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolVersion not found)")
if not "toolCompatibility" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolCompatibility not found)")
if not "toolDownloadUrl" in sdk_json:
exit_with_error("Server returned invalid SDK data format (toolDownloadUrl not found)")
tool_version = sdk_json["toolVersion"]
tool_compatibility = sdk_json["toolCompatibility"]
if tool_version != ttbuild_version:
print_warning(f"New version available: {tool_version} (currently using {ttbuild_version})")
print_warning(f"Run 'tactility.py updateself' to update.")
if re.search(tool_compatibility, ttbuild_version) is None:
print_error("The tool is not compatible anymore.")
print_error("Run 'tactility.py updateself' to update.")
sys.exit(1)
#endregion Validation
#region Manifest
def read_manifest():
return read_properties_file("manifest.properties")
def validate_manifest(manifest):
# [manifest]
if not "manifest" in manifest:
exit_with_error("Invalid manifest format: [manifest] not found")
if not "version" in manifest["manifest"]:
exit_with_error("Invalid manifest format: [manifest] version not found")
# [target]
if not "target" in manifest:
exit_with_error("Invalid manifest format: [target] not found")
if not "sdk" in manifest["target"]:
exit_with_error("Invalid manifest format: [target] sdk not found")
if not "platforms" in manifest["target"]:
exit_with_error("Invalid manifest format: [target] platforms not found")
# [app]
if not "app" in manifest:
exit_with_error("Invalid manifest format: [app] not found")
if not "id" in manifest["app"]:
exit_with_error("Invalid manifest format: [app] id not found")
if not "version" in manifest["app"]:
exit_with_error("Invalid manifest format: [app] version not found")
if not "name" in manifest["app"]:
exit_with_error("Invalid manifest format: [app] name not found")
if not "description" in manifest["app"]:
exit_with_error("Invalid manifest format: [app] description not found")
# [author]
if not "author" in manifest:
exit_with_error("Invalid manifest format: [author] not found")
if not "name" in manifest["author"]:
exit_with_error("Invalid manifest format: [author] name not found")
if not "website" in manifest["author"]:
exit_with_error("Invalid manifest format: [author] website not found")
def is_valid_manifest_platform(manifest, platform):
manifest_platforms = manifest["target"]["platforms"].split(",")
return platform in manifest_platforms
def validate_manifest_platform(manifest, platform):
if not is_valid_manifest_platform(manifest, platform):
exit_with_error(f"Platform {platform} is not available in the manifest.")
def get_manifest_target_platforms(manifest, requested_platform):
if requested_platform == "" or requested_platform is None:
return manifest["target"]["platforms"].split(",")
else:
validate_manifest_platform(manifest, requested_platform)
return [requested_platform]
#endregion Manifest
#region SDK download
def sdk_download(version, platform):
sdk_root_dir = get_sdk_root_dir(version, platform)
os.makedirs(sdk_root_dir, exist_ok=True)
sdk_url = get_sdk_url(version, platform)
filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
print(f"Downloading SDK version {version} for {platform}")
if download_file(sdk_url, filepath):
with zipfile.ZipFile(filepath, "r") as zip_ref:
zip_ref.extractall(os.path.join(sdk_root_dir, "TactilitySDK"))
return True
else:
return False
def sdk_download_all(version, platforms):
for platform in platforms:
if not sdk_exists(version, platform):
if not sdk_download(version, platform):
return False
else:
if verbose:
print(f"Using cached download for SDK version {version} and platform {platform}")
return True
#endregion SDK download
#region Building
def get_cmake_path(platform):
return os.path.join("build", f"cmake-build-{platform}")
def find_elf_file(platform):
cmake_dir = get_cmake_path(platform)
if os.path.exists(cmake_dir):
for file in os.listdir(cmake_dir):
if file.endswith(".app.elf"):
return os.path.join(cmake_dir, file)
return None
def build_all(version, platforms, skip_build):
for platform in platforms:
# First build command must be "idf.py build", otherwise it fails to execute "idf.py elf"
# We check if the ELF file exists and run the correct command
# This can lead to code caching issues, so sometimes a clean build is required
if find_elf_file(platform) is None:
if not build_first(version, platform, skip_build):
break
else:
if not build_consecutively(version, platform, skip_build):
break
def wait_for_build(process, platform):
buffer = []
os.set_blocking(process.stdout.fileno(), False)
while process.poll() is None:
for i in spinner_pattern:
time.sleep(0.1)
progress_text = f"Building for {platform} {shell_color_cyan}" + str(i) + shell_color_reset
sys.stdout.write(progress_text + "\r")
while True:
line = process.stdout.readline()
decoded_line = line.decode("UTF-8")
if decoded_line != "":
buffer.append(decoded_line)
else:
break
return buffer
# The first build must call "idf.py build" and consecutive builds must call "idf.py elf" as it finishes faster.
# The problem is that the "idf.py build" always results in an error, even though the elf file is created.
# The solution is to suppress the error if we find that the elf file was created.
def build_first(version, platform, skip_build):
sdk_dir = get_sdk_dir(version, platform)
if verbose:
print(f"Using SDK at {sdk_dir}")
os.environ["TACTILITY_SDK_PATH"] = sdk_dir
sdkconfig_path = os.path.join(ttbuild_path, f"sdkconfig.app.{platform}")
os.system(f"cp {sdkconfig_path} sdkconfig")
elf_path = find_elf_file(platform)
# Remove previous elf file: re-creation of the file is used to measure if the build succeeded,
# as the actual build job will always fail due to technical issues with the elf cmake script
if elf_path is not None:
os.remove(elf_path)
if skip_build:
return True
print("Building first build")
cmake_path = get_cmake_path(platform)
with subprocess.Popen(["idf.py", "-B", cmake_path, "build"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT) as process:
build_output = wait_for_build(process, platform)
# The return code is never expected to be 0 due to a bug in the elf cmake script, but we keep it just in case
if process.returncode == 0:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
else:
if find_elf_file(platform) is None:
for line in build_output:
print(line, end="")
print(f"{shell_color_red}Building for {platform} failed ❌{shell_color_reset}")
return False
else:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
def build_consecutively(version, platform, skip_build):
sdk_dir = get_sdk_dir(version, platform)
if verbose:
print(f"Using SDK at {sdk_dir}")
os.environ["TACTILITY_SDK_PATH"] = sdk_dir
sdkconfig_path = os.path.join(ttbuild_path, f"sdkconfig.app.{platform}")
os.system(f"cp {sdkconfig_path} sdkconfig")
if skip_build:
return True
cmake_path = get_cmake_path(platform)
with subprocess.Popen(["idf.py", "-B", cmake_path, "elf"], stdout=subprocess.PIPE, stderr=subprocess.STDOUT) as process:
build_output = wait_for_build(process, platform)
if process.returncode == 0:
print(f"{shell_color_green}Building for {platform}{shell_color_reset}")
return True
else:
for line in build_output:
print(line, end="")
print(f"{shell_color_red}Building for {platform} failed ❌{shell_color_reset}")
return False
#endregion Building
#region Packaging
def package_intermediate_manifest(target_path):
if not os.path.isfile("manifest.properties"):
print_error("manifest.properties not found")
return
shutil.copy("manifest.properties", os.path.join(target_path, "manifest.properties"))
def package_intermediate_binaries(target_path, platforms):
elf_dir = os.path.join(target_path, "elf")
os.makedirs(elf_dir, exist_ok=True)
for platform in platforms:
elf_path = find_elf_file(platform)
if elf_path is None:
print_error(f"ELF file not found at {elf_path}")
return
shutil.copy(elf_path, os.path.join(elf_dir, f"{platform}.elf"))
def package_intermediate_assets(target_path):
if os.path.isdir("assets"):
shutil.copytree("assets", os.path.join(target_path, "assets"), dirs_exist_ok=True)
def package_intermediate(platforms):
target_path = os.path.join("build", "package-intermediate")
if os.path.isdir(target_path):
shutil.rmtree(target_path)
os.makedirs(target_path, exist_ok=True)
package_intermediate_manifest(target_path)
package_intermediate_binaries(target_path, platforms)
package_intermediate_assets(target_path)
def package_name(platforms):
elf_path = find_elf_file(platforms[0])
elf_base_name = os.path.basename(elf_path).removesuffix(".app.elf")
return os.path.join("build", f"{elf_base_name}.app")
def package_all(platforms):
print("Packaging app")
package_intermediate(platforms)
# Create build/something.app
tar_path = package_name(platforms)
tar = tarfile.open(tar_path, mode="w", format=tarfile.USTAR_FORMAT)
tar.add(os.path.join("build", "package-intermediate"), arcname="")
tar.close()
#endregion Packaging
def setup_environment():
global ttbuild_path
os.makedirs(ttbuild_path, exist_ok=True)
def build_action(manifest, platform_arg):
# Environment validation
validate_environment()
platforms_to_build = get_manifest_target_platforms(manifest, platform_arg)
if not use_local_sdk:
if should_fetch_sdkconfig_files(platforms_to_build):
fetch_sdkconfig_files(platforms_to_build)
sdk_json = read_sdk_json()
validate_self(sdk_json)
if not "versions" in sdk_json:
exit_with_error("Version data not found in sdk.json")
# Build
sdk_version = manifest["target"]["sdk"]
if not use_local_sdk:
validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build)
if not sdk_download_all(sdk_version, platforms_to_build):
exit_with_error("Failed to download one or more SDKs")
build_all(sdk_version, platforms_to_build, skip_build) # Environment validation
if not skip_build:
package_all(platforms_to_build)
def clean_action():
if os.path.exists("build"):
print(f"Removing build/")
shutil.rmtree("build")
else:
print("Nothing to clean")
def clear_cache_action():
if os.path.exists(ttbuild_path):
print(f"Removing {ttbuild_path}/")
shutil.rmtree(ttbuild_path)
else:
print("Nothing to clear")
def update_self_action():
sdk_json = read_sdk_json()
tool_download_url = sdk_json["toolDownloadUrl"]
if download_file(tool_download_url, "tactility.py"):
print("Updated")
else:
exit_with_error("Update failed")
def get_device_info(ip):
print(f"Getting device info from {ip}")
url = get_url(ip, "/info")
try:
response = requests.get(url)
if response.status_code != 200:
print_error("Run failed")
else:
print(response.json())
print(f"{shell_color_green}Run successful ✅{shell_color_reset}")
except requests.RequestException as e:
print(f"Request failed: {e}")
def run_action(manifest, ip):
app_id = manifest["app"]["id"]
print(f"Running {app_id} on {ip}")
url = get_url(ip, "/app/run")
params = {'id': app_id}
try:
response = requests.post(url, params=params)
if response.status_code != 200:
print_error("Run failed")
else:
print(f"{shell_color_green}Run successful ✅{shell_color_reset}")
except requests.RequestException as e:
print(f"Request failed: {e}")
def install_action(ip, platforms):
for platform in platforms:
elf_path = find_elf_file(platform)
if elf_path is None:
exit_with_error(f"ELF file not built for {platform}")
package_path = package_name(platforms)
print(f"Installing {package_path} to {ip}")
url = get_url(ip, "/app/install")
try:
# Prepare multipart form data
with open(package_path, 'rb') as file:
files = {
'elf': file
}
response = requests.put(url, files=files)
if response.status_code != 200:
print_error("Install failed")
else:
print(f"{shell_color_green}Installation successful ✅{shell_color_reset}")
except requests.RequestException as e:
print_error(f"Installation failed: {e}")
except IOError as e:
print_error(f"File error: {e}")
def uninstall_action(manifest, ip):
app_id = manifest["app"]["id"]
print(f"Uninstalling {app_id} on {ip}")
url = get_url(ip, "/app/uninstall")
params = {'id': app_id}
try:
response = requests.put(url, params=params)
if response.status_code != 200:
print_error("Uninstall failed")
else:
print(f"{shell_color_green}Uninstall successful ✅{shell_color_reset}")
except requests.RequestException as e:
print(f"Request failed: {e}")
#region Main
if __name__ == "__main__":
print(f"Tactility Build System v{ttbuild_version}")
if "--help" in sys.argv:
print_help()
sys.exit()
# Argument validation
if len(sys.argv) == 1:
print_help()
sys.exit()
action_arg = sys.argv[1]
verbose = "--verbose" in sys.argv
skip_build = "--skip-build" in sys.argv
use_local_sdk = "--local-sdk" in sys.argv
# Environment setup
setup_environment()
if not os.path.isfile("manifest.properties"):
exit_with_error("manifest.properties not found")
manifest = read_manifest()
validate_manifest(manifest)
all_platform_targets = manifest["target"]["platforms"].split(",")
# Update SDK cache (sdk.json)
if should_update_sdk_json() and not update_sdk_json():
exit_with_error("Failed to retrieve SDK info")
# Actions
if action_arg == "build":
if len(sys.argv) < 2:
print_help()
exit_with_error("Commandline parameter missing")
platform = None
if len(sys.argv) > 2:
platform = sys.argv[2]
build_action(manifest, platform)
elif action_arg == "clean":
clean_action()
elif action_arg == "clearcache":
clear_cache_action()
elif action_arg == "updateself":
update_self_action()
elif action_arg == "run":
if len(sys.argv) < 3:
print_help()
exit_with_error("Commandline parameter missing")
run_action(manifest, sys.argv[2])
elif action_arg == "install":
if len(sys.argv) < 3:
print_help()
exit_with_error("Commandline parameter missing")
platform = None
platforms_to_install = all_platform_targets
if len(sys.argv) >= 4:
platform = sys.argv[3]
platforms_to_install = [platform]
install_action(sys.argv[2], platforms_to_install)
elif action_arg == "uninstall":
if len(sys.argv) < 3:
print_help()
exit_with_error("Commandline parameter missing")
uninstall_action(manifest, sys.argv[2])
elif action_arg == "bir" or action_arg == "brrr":
if len(sys.argv) < 3:
print_help()
exit_with_error("Commandline parameter missing")
platform = None
platforms_to_install = all_platform_targets
if len(sys.argv) >= 4:
platform = sys.argv[3]
platforms_to_install = [platform]
build_action(manifest, platform)
install_action(sys.argv[2], platforms_to_install)
run_action(manifest, sys.argv[2])
else:
print_help()
exit_with_error("Unknown commandline parameter")
#endregion Main