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https://github.com/ByteWelder/Tactility.git
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- Implement `UiScale` in `hal::Configuration`: small screens with no touch can now opt for a more optimized experience (e.g. Cardputer, Waveshare 1.47, Waveshare 1.3", etc.) - Fix for Cardputer UART configuration and added I2C configuration - Fix for software keyboard bug in Gui - Removed deprecated fields from `hal::Configuration` - Updated the simulator devices to use the new HAL config - add `bool tt::hal::hasDevice(Device::Type)` - Cleanup of `AppList` app code - Improve `Gpio` app for small screen devices - Added various ESP32 GCC wrappers to wrap LVGL functions (with manipulations for small screen devices) - Moved `Launcher` assets to `assets/` subfolder - Optimized `Toolbar` for small screen devices - Stop showing `system/` partition in `FileBrowser` because it's read-only and not very useful. Created `config::SHOW_SYSTEM_PARTITION` to override this behaviour. - Hide apps when their required hardware isn't available (I2C, UART, PowerDevice) - Fix for `CYD-2432S032C` DPI setting
27 lines
762 B
C++
27 lines
762 B
C++
#pragma once
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#include <Tactility/hal/power/PowerDevice.h>
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#include <memory>
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using tt::hal::power::PowerDevice;
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class SimulatorPower final : public PowerDevice {
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bool allowedToCharge = false;
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public:
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SimulatorPower() = default;
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~SimulatorPower() override = default;
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std::string getName() const override { return "Power Mock"; }
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std::string getDescription() const override { return ""; }
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bool supportsMetric(MetricType type) const override;
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bool getMetric(MetricType type, MetricData& data) override;
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bool supportsChargeControl() const override { return true; }
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bool isAllowedToCharge() const override { return allowedToCharge; }
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void setAllowedToCharge(bool canCharge) override { allowedToCharge = canCharge; }
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};
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