Ken Van Hoeylandt c788f3abf9 Run SDL from main() and place FreeRTOS in separate thread
This fixes macOS support.
Updated GitHub Actions to publish macOS simulator build for testing,
updated amd64 to x86_64 for consistent naming.
2026-09-16 17:37:13 +02:00

67 lines
1.6 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#include "sdl_input.h"
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/drivers/pointer.h>
#include <tactility/module.h>
// region Driver lifecycle
static error_t start(Device*) { return ERROR_NONE; }
static error_t stop(Device*) { return ERROR_NONE; }
// endregion
// region PointerApi
static error_t sdl_pointer_read_data(Device*, TickType_t) {
return ERROR_NONE;
}
static bool sdl_pointer_get_touched_points(Device*, uint16_t* x, uint16_t* y, uint16_t* strength, uint8_t* point_count, uint8_t max_point_count) {
SdlPointerState state;
sdl_input_get_pointer_state(&state);
if (!state.pressed || max_point_count == 0) {
*point_count = 0;
return false;
}
x[0] = static_cast<uint16_t>(state.x);
y[0] = static_cast<uint16_t>(state.y);
if (strength != nullptr) {
strength[0] = 0xFFFF;
}
*point_count = 1;
return true;
}
// endregion
static const PointerApi sdl_pointer_api = {
.enter_sleep = nullptr,
.exit_sleep = nullptr,
.read_data = sdl_pointer_read_data,
.get_touched_points = sdl_pointer_get_touched_points,
.set_swap_xy = nullptr,
.get_swap_xy = nullptr,
.set_mirror_x = nullptr,
.get_mirror_x = nullptr,
.set_mirror_y = nullptr,
.get_mirror_y = nullptr,
};
extern Module simulator_module;
Driver sdl_pointer_driver = {
.name = "sdl-pointer",
.compatible = (const char*[]) { "tactility,sdl-pointer", nullptr },
.start_device = start,
.stop_device = stop,
.api = &sdl_pointer_api,
.device_type = &POINTER_TYPE,
.owner = &simulator_module,
.internal = nullptr
};