Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

22 lines
440 B
C++

#include "devices/Display.h"
#include "devices/Sdcard.h"
#include <Tactility/hal/Configuration.h>
bool initBoot();
using namespace tt::hal;
static std::vector<std::shared_ptr<tt::hal::Device>> createDevices() {
return {
createDisplay(),
createSdCard()
};
}
extern const Configuration hardwareConfiguration = {
.initBoot = initBoot,
.uiDensity = UiDensity::Compact,
.createDevices = createDevices
};