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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
22 lines
440 B
C++
22 lines
440 B
C++
#include "devices/Display.h"
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#include "devices/Sdcard.h"
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#include <Tactility/hal/Configuration.h>
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bool initBoot();
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using namespace tt::hal;
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static std::vector<std::shared_ptr<tt::hal::Device>> createDevices() {
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return {
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createDisplay(),
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createSdCard()
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};
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}
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extern const Configuration hardwareConfiguration = {
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.initBoot = initBoot,
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.uiDensity = UiDensity::Compact,
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.createDevices = createDevices
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};
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