Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

34 lines
947 B
C++

#include "devices/Display.h"
#include <driver/gpio.h>
#include <Tactility/hal/Configuration.h>
#include <ButtonControl.h>
#include <PwmBacklight.h>
using namespace tt::hal;
bool initBoot() {
// CH552 applies 4 V to GPIO 0, which reduces Wi-Fi sensitivity
// Setting output to high adds a bias of 3.3 V and suppresses over-voltage:
gpio::configure(0, gpio::Mode::Output, false, false);
gpio::setLevel(0, true);
// "Hold power" pin: must be set to high to keep the device powered on:
gpio::configure(4, gpio::Mode::Output, false, false);
gpio::setLevel(4, true);
return driver::pwmbacklight::init(GPIO_NUM_27, 512);
}
static DeviceVector createDevices() {
return {
ButtonControl::createTwoButtonControl(37, 39),
createDisplay()
};
}
extern const Configuration hardwareConfiguration = {
.initBoot = initBoot,
.uiDensity = UiDensity::Compact,
.createDevices = createDevices
};