Tactility/Firmware/idf_component.yml
Ken Van Hoeylandt b565d56029
Implement support for ESP32 C6 and P4 SOCs (#421)
- Implement generic ESP32 devices
- Updated GitHub Actions to first build the SDKs. These are now based on the generic device implementations and the build act as a filter before compiling the dozens of other devices. It should save on resources when boards fail to compile.
- Adapted code to C6 and P4 differences, heavily borrowed from from https://github.com/ByteWelder/Tactility/pull/394 written by @marciogranzotto, with some changes of my own
- Updated `device.py` to make the `[display]` section optional
2025-11-24 19:28:07 +01:00

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YAML

dependencies:
espressif/esp_lcd_ili9341:
version: "2.0.1"
rules:
- if: "target in [esp32, esp32s3]"
atanisoft/esp_lcd_ili9488:
version: "1.0.10"
rules:
- if: "target in [esp32, esp32s3]"
teriyakigod/esp_lcd_st7735:
version: "0.0.1"
rules:
- if: "target in [esp32, esp32s3]"
espressif/esp_lcd_touch: "1.1.2"
atanisoft/esp_lcd_touch_xpt2046:
version: "1.0.5"
rules:
- if: "target in [esp32, esp32s3]"
espressif/esp_lcd_touch_cst816s: "1.0.3"
espressif/esp_lcd_touch_gt911: "1.1.3"
espressif/esp_lcd_touch_ft5x06: "1.0.6~1"
espressif/esp_io_expander: "1.0.1"
espressif/esp_io_expander_tca95xx_16bit: "1.0.1"
espressif/esp_lcd_st7701:
version: "1.1.3"
rules:
- if: "target in [esp32s3, esp32p4]"
espressif/esp_lcd_st7796:
version: "1.3.4"
rules:
- if: "target in [esp32, esp32s3]"
espressif/esp_lcd_gc9a01: "2.0.3"
espressif/esp_lcd_panel_io_additions: "1.0.1"
espressif/esp_tinyusb:
version: "1.7.6~1"
rules:
- if: "target == esp32s3"
idf: '5.5'