mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics - `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree) - `tactility` subproject is now defined as component for ESP32 and as regular module for PC - Improvements for dispatcher - Added `project-structure.puml` to docs - `Gui` service now depends on `Loader` service instead of the reverse - Added `statusbar_updater` service for updating Wi-Fi and SD card icons
37 lines
808 B
CMake
37 lines
808 B
CMake
cmake_minimum_required(VERSION 3.16)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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file(GLOB SOURCES "src/*.c")
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file(GLOB HEADERS "src/*.h")
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add_library(tactility-core OBJECT)
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target_sources(tactility-core
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PRIVATE ${SOURCES}
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PUBLIC ${HEADERS}
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)
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target_include_directories(tactility-core SYSTEM
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PRIVATE src/
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INTERFACE src/
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)
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if (DEFINED ENV{ESP_IDF_VERSION})
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add_definitions(-DESP_PLATFORM)
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target_link_libraries(tactility-core
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PUBLIC mlib
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PUBLIC idf::mbedtls
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PRIVATE idf::nvs_flash # ESP-IDF // for secure.c
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)
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else()
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add_definitions(-D_Nullable=)
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add_definitions(-D_Nonnull=)
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target_link_libraries(tactility-core
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PUBLIC mlib
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PUBLIC mbedtls
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PUBLIC freertos_kernel
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)
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endif()
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