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Tactility/Devices/simulator/Source/drivers
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Ken Van Hoeylandt 21b100b789
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
- Run SDL from main() and place FreeRTOS in separate thread. This fixes macOS support.
- Updated GitHub Actions to publish macOS simulator build for testing, updated amd64 to x86_64 for consistent naming.
2026-09-20 23:12:42 +02:00
..
sdl_bridge.cpp
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_bridge.h
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_display.cpp
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_display.h
Implement posix app loading (#643)
2026-08-31 22:09:04 +02:00
sdl_input.cpp
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_input.h
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_keyboard.cpp
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
sdl_pointer.cpp
Refactor SDL/FreeRTOS implementation to support macOS simulator properly (#653)
2026-09-20 23:12:42 +02:00
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