2024-11-07 23:17:26 +01:00

47 lines
1.1 KiB
C

#include "esp_lvgl_port.h"
#include "log.h"
#include "thread.h"
#include "ui/lvgl_sync.h"
#define TAG "cores3_lvgl"
extern _Nullable lv_disp_t* m5stack_lvgl_display(bool usePsram);
extern _Nullable lv_indev_t* m5stack_lvgl_touch();
bool m5stack_lvgl_init() {
static lv_display_t* display = NULL;
const lvgl_port_cfg_t lvgl_cfg = {
.task_priority = ThreadPriorityHigh,
.task_stack = 8096,
.task_affinity = -1, // core pinning
.task_max_sleep_ms = 500,
.timer_period_ms = 5
};
if (lvgl_port_init(&lvgl_cfg) != ESP_OK) {
TT_LOG_E(TAG, "lvgl_port_init failed");
return false;
}
// Add display
display = m5stack_lvgl_display(true);
if (display == NULL) {
TT_LOG_E(TAG, "failed to add display");
return false;
}
// Add touch
lv_indev_t* touch_indev = m5stack_lvgl_touch();
if (touch_indev == NULL) {
TT_LOG_E(TAG, "failed to add touch");
return false;
}
lv_indev_set_display(touch_indev, display);
// Set syncing functions
tt_lvgl_sync_set(&lvgl_port_lock, &lvgl_port_unlock);
return true;
}