mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 10:53:17 +00:00
284 lines
6.4 KiB
C++
284 lines
6.4 KiB
C++
#pragma once
|
|
|
|
#include "CoreDefines.h"
|
|
#include "CoreTypes.h"
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
|
|
namespace tt {
|
|
|
|
/** ThreadState */
|
|
typedef enum {
|
|
ThreadStateStopped,
|
|
ThreadStateStarting,
|
|
ThreadStateRunning,
|
|
} ThreadState;
|
|
|
|
/** ThreadPriority */
|
|
typedef enum {
|
|
ThreadPriorityNone = 0, /**< Uninitialized, choose system default */
|
|
ThreadPriorityIdle = 1,
|
|
ThreadPriorityLowest = 2,
|
|
ThreadPriorityLow = 3,
|
|
ThreadPriorityNormal = 4,
|
|
ThreadPriorityHigh = 5,
|
|
ThreadPriorityHigher = 6,
|
|
ThreadPriorityHighest = 7
|
|
} ThreadPriority;
|
|
|
|
#define THREAD_PRIORITY_APP ThreadPriorityNormal
|
|
#define THREAD_PRIORITY_SERVICE ThreadPriorityHigh
|
|
#define THREAD_PRIORITY_RENDER ThreadPriorityHigher
|
|
#define THREAD_PRIORITY_ISR (TT_CONFIG_THREAD_MAX_PRIORITIES - 1)
|
|
|
|
/** Thread anonymous structure */
|
|
typedef struct Thread Thread;
|
|
|
|
/** ThreadId proxy type to OS low level functions */
|
|
typedef void* ThreadId;
|
|
|
|
/** ThreadCallback Your callback to run in new thread
|
|
* @warning never use osThreadExit in Thread
|
|
*/
|
|
typedef int32_t (*ThreadCallback)(void* context);
|
|
|
|
/** Write to stdout callback
|
|
* @param data pointer to data
|
|
* @param size data size @warning your handler must consume everything
|
|
*/
|
|
typedef void (*ThreadStdoutWriteCallback)(const char* data, size_t size);
|
|
|
|
/** Thread state change callback called upon thread state change
|
|
* @param state new thread state
|
|
* @param context callback context
|
|
*/
|
|
typedef void (*ThreadStateCallback)(ThreadState state, void* context);
|
|
|
|
/** Allocate Thread
|
|
*
|
|
* @return Thread instance
|
|
*/
|
|
Thread* thread_alloc();
|
|
|
|
/** Allocate Thread, shortcut version
|
|
*
|
|
* @param name
|
|
* @param stack_size
|
|
* @param callback
|
|
* @param context
|
|
* @return Thread*
|
|
*/
|
|
Thread* thread_alloc_ex(
|
|
const char* name,
|
|
uint32_t stack_size,
|
|
ThreadCallback callback,
|
|
void* context
|
|
);
|
|
|
|
/** Release Thread
|
|
*
|
|
* @warning see tt_thread_join
|
|
*
|
|
* @param thread Thread instance
|
|
*/
|
|
void thread_free(Thread* thread);
|
|
|
|
/** Set Thread name
|
|
*
|
|
* @param thread Thread instance
|
|
* @param name string
|
|
*/
|
|
void thread_set_name(Thread* thread, const char* name);
|
|
|
|
/**
|
|
* @brief Set Thread appid
|
|
* Technically, it is like a "process id", but it is not a system-wide unique identifier.
|
|
* All threads spawned by the same app will have the same appid.
|
|
*
|
|
* @param thread
|
|
* @param appid
|
|
*/
|
|
void thread_set_appid(Thread* thread, const char* appid);
|
|
|
|
/** Mark thread as service
|
|
* The service cannot be stopped or removed, and cannot exit from the thread body
|
|
*
|
|
* @param thread
|
|
*/
|
|
void thread_mark_as_static(Thread* thread);
|
|
|
|
/** Set Thread stack size
|
|
*
|
|
* @param thread Thread instance
|
|
* @param stack_size stack size in bytes
|
|
*/
|
|
void thread_set_stack_size(Thread* thread, size_t stack_size);
|
|
|
|
/** Set Thread callback
|
|
*
|
|
* @param thread Thread instance
|
|
* @param callback ThreadCallback, called upon thread run
|
|
*/
|
|
void thread_set_callback(Thread* thread, ThreadCallback callback);
|
|
|
|
/** Set Thread context
|
|
*
|
|
* @param thread Thread instance
|
|
* @param context pointer to context for thread callback
|
|
*/
|
|
void thread_set_context(Thread* thread, void* context);
|
|
|
|
/** Set Thread priority
|
|
*
|
|
* @param thread Thread instance
|
|
* @param priority ThreadPriority value
|
|
*/
|
|
void thread_set_priority(Thread* thread, ThreadPriority priority);
|
|
|
|
/** Set current thread priority
|
|
*
|
|
* @param priority ThreadPriority value
|
|
*/
|
|
void thread_set_current_priority(ThreadPriority priority);
|
|
|
|
/** Get current thread priority
|
|
*
|
|
* @return ThreadPriority value
|
|
*/
|
|
ThreadPriority thread_get_current_priority();
|
|
|
|
/** Set Thread state change callback
|
|
*
|
|
* @param thread Thread instance
|
|
* @param callback state change callback
|
|
*/
|
|
void thread_set_state_callback(Thread* thread, ThreadStateCallback callback);
|
|
|
|
/** Set Thread state change context
|
|
*
|
|
* @param thread Thread instance
|
|
* @param context pointer to context
|
|
*/
|
|
void thread_set_state_context(Thread* thread, void* context);
|
|
|
|
/** Get Thread state
|
|
*
|
|
* @param thread Thread instance
|
|
*
|
|
* @return thread state from ThreadState
|
|
*/
|
|
ThreadState thread_get_state(Thread* thread);
|
|
|
|
/** Start Thread
|
|
*
|
|
* @param thread Thread instance
|
|
*/
|
|
void thread_start(Thread* thread);
|
|
|
|
/** Join Thread
|
|
*
|
|
* @warning Use this method only when CPU is not busy(Idle task receives
|
|
* control), otherwise it will wait forever.
|
|
*
|
|
* @param thread Thread instance
|
|
*
|
|
* @return bool
|
|
*/
|
|
bool thread_join(Thread* thread);
|
|
|
|
/** Get FreeRTOS ThreadId for Thread instance
|
|
*
|
|
* @param thread Thread instance
|
|
*
|
|
* @return ThreadId or NULL
|
|
*/
|
|
ThreadId thread_get_id(Thread* thread);
|
|
|
|
/** Get thread return code
|
|
*
|
|
* @param thread Thread instance
|
|
*
|
|
* @return return code
|
|
*/
|
|
int32_t thread_get_return_code(Thread* thread);
|
|
|
|
/** Thread related methods that doesn't involve Thread directly */
|
|
|
|
/** Get FreeRTOS ThreadId for current thread
|
|
*
|
|
* @param thread Thread instance
|
|
*
|
|
* @return ThreadId or NULL
|
|
*/
|
|
ThreadId thread_get_current_id();
|
|
|
|
/** Get Thread instance for current thread
|
|
*
|
|
* @return pointer to Thread or NULL if this thread doesn't belongs to Tactility
|
|
*/
|
|
Thread* thread_get_current();
|
|
|
|
/** Return control to scheduler */
|
|
void thread_yield();
|
|
|
|
uint32_t thread_flags_set(ThreadId thread_id, uint32_t flags);
|
|
|
|
uint32_t thread_flags_clear(uint32_t flags);
|
|
|
|
uint32_t thread_flags_get();
|
|
|
|
uint32_t thread_flags_wait(uint32_t flags, uint32_t options, uint32_t timeout);
|
|
|
|
/**
|
|
* @brief Get thread name
|
|
*
|
|
* @param thread_id
|
|
* @return const char* name or NULL
|
|
*/
|
|
const char* thread_get_name(ThreadId thread_id);
|
|
|
|
/**
|
|
* @brief Get thread appid
|
|
*
|
|
* @param thread_id
|
|
* @return const char* appid
|
|
*/
|
|
const char* thread_get_appid(ThreadId thread_id);
|
|
|
|
/**
|
|
* @brief Get thread stack watermark
|
|
*
|
|
* @param thread_id
|
|
* @return uint32_t
|
|
*/
|
|
uint32_t thread_get_stack_space(ThreadId thread_id);
|
|
|
|
/** Suspend thread
|
|
*
|
|
* @param thread_id thread id
|
|
*/
|
|
void thread_suspend(ThreadId thread_id);
|
|
|
|
/** Resume thread
|
|
*
|
|
* @param thread_id thread id
|
|
*/
|
|
void thread_resume(ThreadId thread_id);
|
|
|
|
/** Get thread suspended state
|
|
*
|
|
* @param thread_id thread id
|
|
* @return true if thread is suspended
|
|
*/
|
|
bool thread_is_suspended(ThreadId thread_id);
|
|
|
|
/** Check if the thread was created with static memory
|
|
*
|
|
* @param thread_id thread id
|
|
* @return true if thread memory is static
|
|
*/
|
|
bool thread_mark_is_static(ThreadId thread_id);
|
|
|
|
} // namespace
|