mirror of
https://github.com/ByteWelder/Tactility.git
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* **New Features** * Added NFC chip-select to SD card hardware configuration. * **Refactor** * Consolidated and renamed icon resources; apps and status-bar now reference unified icon headers and new icon constants. * Renamed LVGL lock API (timed → lvgl_try_lock) and updated callers. * **Documentation** * Updated module README and license files; added Apache-2.0 license document.
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
#include <Tactility/app/AppRegistration.h>
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#include <Tactility/service/loader/Loader.h>
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#include <Tactility/lvgl/Toolbar.h>
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#include <lvgl.h>
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#include <algorithm>
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#include <tactility/lvgl_fonts.h>
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#include <tactility/lvgl_icon_shared.h>
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namespace tt::app::applist {
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class AppListApp final : public App {
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static void onAppPressed(lv_event_t* e) {
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const auto* manifest = static_cast<const AppManifest*>(lv_event_get_user_data(e));
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start(manifest->appId);
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}
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static void createAppWidget(const std::shared_ptr<AppManifest>& manifest, lv_obj_t* list) {
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const void* icon = !manifest->appIcon.empty() ? manifest->appIcon.c_str() : LVGL_ICON_SHARED_TOOLBAR;
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lv_obj_t* btn = lv_list_add_button(list, icon, manifest->appName.c_str());
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lv_obj_t* image = lv_obj_get_child(btn, 0);
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lv_obj_set_style_text_font(image, lvgl_get_shared_icon_font(), LV_PART_MAIN);
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lv_obj_add_event_cb(btn, &onAppPressed, LV_EVENT_SHORT_CLICKED, manifest.get());
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}
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public:
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void onShow(AppContext& app, lv_obj_t* parent) override {
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auto* toolbar = lvgl::toolbar_create(parent, app);
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lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
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lv_obj_t* list = lv_list_create(parent);
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lv_obj_set_width(list, LV_PCT(100));
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lv_obj_align_to(list, toolbar, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
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auto toolbar_height = lv_obj_get_height(toolbar);
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auto parent_content_height = lv_obj_get_content_height(parent);
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lv_obj_set_height(list, parent_content_height - toolbar_height);
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auto manifests = getAppManifests();
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std::ranges::sort(manifests, SortAppManifestByName);
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for (const auto& manifest: manifests) {
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bool is_valid_category = (manifest->appCategory == Category::User) || (manifest->appCategory == Category::System);
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bool is_visible = (manifest->appFlags & AppManifest::Flags::Hidden) == 0u;
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if (is_valid_category && is_visible) {
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createAppWidget(manifest, list);
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}
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}
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}
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};
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extern const AppManifest manifest = {
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.appId = "AppList",
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.appName = "Apps",
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.appCategory = Category::System,
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.appFlags = AppManifest::Flags::Hidden,
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.createApp = create<AppListApp>,
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};
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} // namespace
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