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https://github.com/ByteWelder/Tactility.git
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* Bluetooth LE addition * fixes * use the psram! helps a little on S3 (t-deck) * custom device name * Update symbols.c * Feedback + fixes Fixes external app start/stop server (child devices) Fixes BtManage causing a full system hang upon disabling bt when a device is connected to the host. * updoot * more updoot * move back! * Revert "move back!" This reverts commit d3694365c634acc5db62ac59771c496cb971a727. * fix some of the things * Addressing feedback? hmm * Fixes Bug 1 — Reconnect loop / Reconnect not working fixed Bug 2 — Name-only advertising overwrites HID advertising Bug 3 — BleHidDeviceCtx leak on re-enable Enhancement — HID device auto-start on radio re-enable * stuff... * update for consistency with others * fix crashes and some bonus symbols * a few symbols, i2c speed, cdn message 100kHz i2c speed seems to be more compatible with m5stack modules...and probably in general. cdn message no longer applies * Hide BT Settings when bt not enabled * Addressing things and device fixes * Missed one! * stuff
78 lines
2.4 KiB
C
78 lines
2.4 KiB
C
#pragma once
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <tactility/error.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Device;
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struct DeviceType;
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// ---- BLE Serial (Nordic UART Service) child device ----
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/**
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* BLE serial port profile API (Nordic UART Service or equivalent GATT-based SPP).
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* This API is exposed by a child device of the Bluetooth device.
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*/
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struct BtSerialApi {
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/**
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* Start advertising the BLE serial service and accept incoming connections.
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* @param[in] device the serial child device
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* @return ERROR_NONE on success
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*/
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error_t (*start)(struct Device* device);
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/**
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* Stop the BLE serial service and close any active connections.
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* @param[in] device the serial child device
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* @return ERROR_NONE on success
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*/
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error_t (*stop)(struct Device* device);
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/**
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* Write data over the BLE serial connection.
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* @param[in] device the serial child device
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* @param[in] data the data to send
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* @param[in] len the number of bytes to send
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* @param[out] written the number of bytes actually written
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* @return ERROR_NONE on success
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*/
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error_t (*write)(struct Device* device, const uint8_t* data, size_t len, size_t* written);
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/**
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* Read data from the BLE serial receive buffer.
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* @param[in] device the serial child device
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* @param[out] data the buffer to read into
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* @param[in] max_len the maximum number of bytes to read
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* @param[out] read_out the number of bytes actually read
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* @return ERROR_NONE on success
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*/
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error_t (*read)(struct Device* device, uint8_t* data, size_t max_len, size_t* read_out);
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/**
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* @param[in] device the serial child device
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* @return true when a remote device is connected
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*/
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bool (*is_connected)(struct Device* device);
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};
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extern const struct DeviceType BLUETOOTH_SERIAL_TYPE;
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/** Find the first ready BLE serial child device. Returns NULL if unavailable. */
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struct Device* bluetooth_serial_get_device(void);
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error_t bluetooth_serial_start(struct Device* device);
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error_t bluetooth_serial_stop(struct Device* device);
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error_t bluetooth_serial_write(struct Device* device, const uint8_t* data, size_t len, size_t* written);
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error_t bluetooth_serial_read(struct Device* device, uint8_t* data, size_t max_len, size_t* read_out);
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bool bluetooth_serial_is_connected(struct Device* device);
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#ifdef __cplusplus
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}
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#endif
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