mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
* initial changes for waveshare s3 touch support * fix lvgl locking * fix for lvgl locking * cleaned up dependencies * boards now depend on tactility instead of tactility-esp * revert deletion * remove component * working touch&display driver * added waveshare to github actions * cleanup * fix for driver * fix for sim build * build fixes * updated docs * updated docs * attempt new sdl2 github action * revert * fixes for clion/cmdline build environment wasn't parsed properly * temporarily disable pc sim build
37 lines
819 B
CMake
37 lines
819 B
CMake
cmake_minimum_required(VERSION 3.16)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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file(GLOB_RECURSE SOURCES "src/*.c")
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file(GLOB_RECURSE HEADERS "src/*.h")
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add_library(tactility OBJECT)
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target_sources(tactility
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PRIVATE ${SOURCES}
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PUBLIC ${HEADERS}
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)
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target_include_directories(tactility
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PRIVATE src/
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INTERFACE src/
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)
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if (DEFINED ENV{ESP_IDF_VERSION})
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add_definitions(-DESP_PLATFORM)
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target_link_libraries(tactility
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PUBLIC tactility-core
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PUBLIC idf::lvgl # libs/
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PUBLIC idf::driver
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PUBLIC idf::spiffs
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)
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else()
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add_definitions(-D_Nullable=)
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add_definitions(-D_Nonnull=)
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target_link_libraries(tactility
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PUBLIC tactility-core
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PUBLIC lvgl
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PUBLIC freertos-kernel
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)
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endif()
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