Ken Van Hoeylandt c39b3d95a8 Refactor I2C
2026-06-18 18:39:43 +02:00

91 lines
3.4 KiB
C++

#include "TdeckKeyboard.h"
#include <KeyboardBacklight/KeyboardBacklight.h>
#include <Tactility/Logger.h>
#include <Tactility/hal/display/DisplayDevice.h>
#include <Tactility/settings/DisplaySettings.h>
#include <Tactility/settings/KeyboardSettings.h>
#include <lvgl.h>
#include <tactility/drivers/i2c_controller.h>
using tt::hal::findFirstDevice;
static const auto LOGGER = tt::Logger("TdeckKeyboard");
constexpr uint8_t TDECK_KEYBOARD_SLAVE_ADDRESS = 0x55;
/**
* The callback simulates press and release events, because the T-Deck
* keyboard only publishes press events on I2C.
* LVGL currently works without those extra release events, but they
* are implemented for correctness and future compatibility.
*
* @param indev_drv
* @param data
*/
static void keyboard_read_callback(lv_indev_t* indev, lv_indev_data_t* data) {
static uint8_t last_buffer = 0x00;
uint8_t read_buffer = 0x00;
// Defaults
data->key = 0;
data->state = LV_INDEV_STATE_RELEASED;
auto* keyboard = static_cast<TdeckKeyboard*>(lv_indev_get_user_data(indev));
if (i2c_controller_read(keyboard->getI2cController(), TDECK_KEYBOARD_SLAVE_ADDRESS, &read_buffer, 1, 100 / portTICK_PERIOD_MS) == ERROR_NONE) {
if (read_buffer == 0 && read_buffer != last_buffer) {
if (LOGGER.isLoggingDebug()) {
LOGGER.debug("Released {}", last_buffer);
}
data->key = last_buffer;
data->state = LV_INDEV_STATE_RELEASED;
} else if (read_buffer != 0) {
if (LOGGER.isLoggingDebug()) {
LOGGER.debug("Pressed {}", read_buffer);
}
data->key = read_buffer;
data->state = LV_INDEV_STATE_PRESSED;
// TODO: Avoid performance hit by calling loadOrGetDefault() on each key press
// Ensure LVGL activity is triggered so idle services can wake the display
lv_display_trigger_activity(nullptr);
// Actively wake display/backlights immediately on key press (independent of idle tick)
// Restore display backlight if off (we assume duty 0 means dimmed)
auto display = findFirstDevice<tt::hal::display::DisplayDevice>(tt::hal::Device::Type::Display);
if (display && display->supportsBacklightDuty()) {
// Load display settings for target duty
auto dsettings = tt::settings::display::loadOrGetDefault();
// Always set duty, harmless if already on
display->setBacklightDuty(dsettings.backlightDuty);
}
// Restore keyboard backlight if enabled in settings
auto ksettings = tt::settings::keyboard::loadOrGetDefault();
if (ksettings.backlightEnabled) {
keyboardbacklight::setBrightness(ksettings.backlightBrightness);
}
}
}
last_buffer = read_buffer;
}
bool TdeckKeyboard::startLvgl(lv_display_t* display) {
deviceHandle = lv_indev_create();
lv_indev_set_type(deviceHandle, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(deviceHandle, &keyboard_read_callback);
lv_indev_set_display(deviceHandle, display);
lv_indev_set_user_data(deviceHandle, this);
return true;
}
bool TdeckKeyboard::stopLvgl() {
lv_indev_delete(deviceHandle);
deviceHandle = nullptr;
return true;
}
bool TdeckKeyboard::isAttached() const {
return i2c_controller_has_device_at_address(i2cController, TDECK_KEYBOARD_SLAVE_ADDRESS, 100) == ERROR_NONE;
}