2024-12-06 23:16:29 +01:00

46 lines
954 B
C++

/**
* @file Dispatcher.h
*
* Dispatcher is a thread-safe code execution queue.
*/
#pragma once
#include "MessageQueue.h"
#include "Mutex.h"
#include "EventFlag.h"
#include <memory>
#include <queue>
namespace tt {
typedef void (*Callback)(std::shared_ptr<void> data);
class Dispatcher {
private:
struct DispatcherMessage {
Callback callback;
std::shared_ptr<void> context; // Can't use unique_ptr with void, so we use shared_ptr
DispatcherMessage(Callback callback, std::shared_ptr<void> context) :
callback(callback),
context(std::move(context))
{}
~DispatcherMessage() = default;
};
Mutex mutex;
std::queue<std::shared_ptr<DispatcherMessage>> queue;
EventFlag eventFlag;
public:
explicit Dispatcher();
~Dispatcher();
void dispatch(Callback callback, std::shared_ptr<void> context);
uint32_t consume(uint32_t timeout_ticks);
};
} // namespace