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https://github.com/ByteWelder/Tactility.git
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30 lines
1.3 KiB
CMake
30 lines
1.3 KiB
CMake
cmake_minimum_required(VERSION 3.20)
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include("${CMAKE_CURRENT_LIST_DIR}/../../Buildscripts/module.cmake")
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file(GLOB_RECURSE SOURCE_FILES "source/*.c*")
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tactility_add_module(app-module
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SRCS ${SOURCE_FILES}
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PRIV_INCLUDE_DIRS private/
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INCLUDE_DIRS include/
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REQUIRES TactilityKernel service-module minitar
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PRIV_REQUIRES TactilityKernelCpp
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WHOLE_ARCHIVE
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)
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# Tells source/io.cpp its real-syscall fallback must go through __real_read/write/close() rather
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# than calling ::read/::write/::close() directly, since those are wrapped by the platform module:
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# app-esp32-module via -Wl,--wrap= (the linker provides __real_*, see the top-level CMakeLists.txt),
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# app-posix-module via its own read/write/close overrides (it defines __real_*, see its stdio_wrap.cpp).
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE TT_APP_IO_WRAPS_STDIO)
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# install.cpp resolves an installed binary's fixed bin/<platform>/<binary>.so path itself, so it
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# needs the same platform-arch string app-posix-module's own CMakeLists.txt defines for its
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# loader (the ESP32 equivalent, CONFIG_IDF_TARGET, comes for free from sdkconfig.h there).
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if (NOT ESP_PLATFORM)
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tactility_get_module_name(app-module MODULE_NAME)
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target_compile_definitions(${MODULE_NAME} PRIVATE "TACTILITY_POSIX_ARCH=\"${CMAKE_SYSTEM_PROCESSOR}\"")
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endif ()
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