Ken Van Hoeylandt 79e43b093a
Kernel improvements (#485)
* **New Features**
  * Added public accessors for querying module/device start and ready state.

* **Refactor**
  * Internal state moved to opaque internal objects; module/device/driver initializers now explicitly initialize internal pointers.
  * Lifecycle handling updated to construct/destruct internal state and use accessors.

* **Tests**
  * Tests updated to use public accessors and explicit construct/destruct lifecycle calls.

* **Chores**
  * Test build/include paths and small metadata updated.
2026-02-06 16:32:30 +01:00

100 lines
2.3 KiB
C++

#include "doctest.h"
#include <Tactility/Thread.h>
using namespace tt;
TEST_CASE("when a thread is started then its callback should be called") {
bool has_called = false;
auto* thread = new Thread(
"immediate return task",
4096,
[&has_called]() {
has_called = true;
return 0;
}
);
CHECK(!has_called);
thread->start();
thread->join();
delete thread;
CHECK(has_called);
}
TEST_CASE("a thread can be started and stopped") {
bool interrupted = false;
auto* thread = new Thread(
"interruptable thread",
4096,
[&interrupted]() {
while (!interrupted) {
kernel::delayMillis(5);
}
return 0;
}
);
CHECK(thread);
thread->start();
interrupted = true;
thread->join();
delete thread;
}
TEST_CASE("thread id should only be set at when thread is started") {
bool interrupted = false;
auto* thread = new Thread(
"interruptable thread",
4096,
[&interrupted]() {
while (!interrupted) {
kernel::delayMillis(5);
}
return 0;
}
);
CHECK_EQ(thread->getTaskHandle(), nullptr);
thread->start();
CHECK_NE(thread->getTaskHandle(), nullptr);
interrupted = true;
thread->join();
CHECK_EQ(thread->getTaskHandle(), nullptr);
delete thread;
}
TEST_CASE("thread state should be correct") {
bool interrupted = false;
auto* thread = new Thread(
"interruptable thread",
4096,
[&interrupted]() {
while (!interrupted) {
kernel::delayMillis(5);
}
return 0;
}
);
CHECK_EQ(thread->getState(), Thread::State::Stopped);
thread->start();
Thread::State state = thread->getState();
CHECK((state == Thread::State::Starting || state == Thread::State::Running));
interrupted = true;
thread->join();
CHECK_EQ(thread->getState(), Thread::State::Stopped);
delete thread;
}
TEST_CASE("thread id should only be set at when thread is started") {
int code = 123;
auto* thread = new Thread(
"return code",
4096,
[&code]() { return code; }
);
thread->start();
thread->join();
CHECK_EQ(thread->getReturnCode(), code);
delete thread;
}