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* **New Features** * Added public accessors for querying module/device start and ready state. * **Refactor** * Internal state moved to opaque internal objects; module/device/driver initializers now explicitly initialize internal pointers. * Lifecycle handling updated to construct/destruct internal state and use accessors. * **Tests** * Tests updated to use public accessors and explicit construct/destruct lifecycle calls. * **Chores** * Test build/include paths and small metadata updated.
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
#include "doctest.h"
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#include <Tactility/Semaphore.h>
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using namespace tt;
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// We want a distinct test for 1 item, because it creates the Semaphore differently
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TEST_CASE("a Semaphore with max count of 1 can be acquired exactly once") {
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auto semaphore = Semaphore(1);
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CHECK_EQ(semaphore.acquire(0), true);
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CHECK_EQ(semaphore.getAvailable(), 0);
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CHECK_EQ(semaphore.acquire(0), false);
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CHECK_EQ(semaphore.release(), true);
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CHECK_EQ(semaphore.getAvailable(), 1);
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}
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TEST_CASE("a Semaphore with max count of 2 can be acquired exactly twice") {
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auto semaphore = Semaphore(2);
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CHECK_EQ(semaphore.acquire(0), true);
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CHECK_EQ(semaphore.getAvailable(), 1);
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CHECK_EQ(semaphore.acquire(0), true);
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CHECK_EQ(semaphore.getAvailable(), 0);
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CHECK_EQ(semaphore.acquire(0), false);
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CHECK_EQ(semaphore.release(), true);
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CHECK_EQ(semaphore.getAvailable(), 1);
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CHECK_EQ(semaphore.release(), true);
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CHECK_EQ(semaphore.getAvailable(), 2);
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}
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TEST_CASE("the semaphore count should be correct initially") {
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auto semaphore_a = Semaphore(2);
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CHECK_EQ(semaphore_a.getAvailable(), 2);
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auto semaphore_b = Semaphore(2, 0);
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CHECK_EQ(semaphore_b.getAvailable(), 0);
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}
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