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* **New Features** * Added public accessors for querying module/device start and ready state. * **Refactor** * Internal state moved to opaque internal objects; module/device/driver initializers now explicitly initialize internal pointers. * Lifecycle handling updated to construct/destruct internal state and use accessors. * **Tests** * Tests updated to use public accessors and explicit construct/destruct lifecycle calls. * **Chores** * Test build/include paths and small metadata updated.
29 lines
591 B
C++
29 lines
591 B
C++
#include "doctest.h"
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#include <Tactility/DispatcherThread.h>
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using namespace tt;
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TEST_CASE("DispatcherThread state test") {
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DispatcherThread thread("test");
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CHECK_EQ(thread.isStarted(), false);
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thread.start();
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CHECK_EQ(thread.isStarted(), true);
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thread.stop();
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CHECK_EQ(thread.isStarted(), false);
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}
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TEST_CASE("DispatcherThread should consume jobs") {
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DispatcherThread thread("test");
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thread.start();
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int counter = 0;
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thread.dispatch([&counter]() { counter++; });
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tt::kernel::delayTicks(10);
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CHECK_EQ(counter, 1);
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thread.stop();
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}
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