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https://github.com/ByteWelder/Tactility.git
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**New Features** * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons. * Added font height base setting to device.properties * Text fonts now have 3 sizes: small, default, large **Improvements** * Renamed `UiScale` to `UiDensity` * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density. * SSD1306 initialization sequence refined for more stable startup. * Multiple image assets replaced by symbol-font rendering. * Many layout improvements related to density, font scaling and icon scaling * Updated folder name capitalization for newer style
40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
// SPDX-License-Identifier: Apache-2.0
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#include <tactility/error.h>
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extern "C" {
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const char* error_to_string(error_t error) {
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switch (error) {
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case ERROR_NONE:
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return "no error";
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case ERROR_UNDEFINED:
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return "undefined";
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case ERROR_INVALID_STATE:
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return "invalid state";
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case ERROR_INVALID_ARGUMENT:
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return "invalid argument";
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case ERROR_MISSING_PARAMETER:
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return "missing parameter";
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case ERROR_NOT_FOUND:
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return "not found";
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case ERROR_ISR_STATUS:
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return "ISR status";
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case ERROR_RESOURCE:
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return "resource";
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case ERROR_TIMEOUT:
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return "timeout";
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case ERROR_OUT_OF_MEMORY:
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return "out of memory";
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case ERROR_NOT_SUPPORTED:
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return "not supported";
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case ERROR_NOT_ALLOWED:
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return "not allowed";
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case ERROR_BUFFER_OVERFLOW:
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return "buffer overflow";
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default:
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return "unknown";
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}
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}
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}
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