Tactility/TactilityC/Source/tt_timer.cpp
2026-01-03 00:19:40 +01:00

62 lines
1.8 KiB
C++

#include "tt_timer.h"
#include <Tactility/Timer.h>
struct TimerWrapper {
std::unique_ptr<tt::Timer> timer;
};
#define HANDLE_TO_WRAPPER(handle) static_cast<TimerWrapper*>(handle)
extern "C" {
TimerHandle tt_timer_alloc(TimerType type, TickType ticks, TimerCallback callback, void* callbackContext) {
auto wrapper = new TimerWrapper;
wrapper->timer = std::make_unique<tt::Timer>(static_cast<tt::Timer::Type>(type), ticks, [callback, callbackContext](){ callback(callbackContext); });
return wrapper;
}
void tt_timer_free(TimerHandle handle) {
auto* wrapper = static_cast<TimerWrapper*>(handle);
wrapper->timer = nullptr;
delete wrapper;
}
bool tt_timer_start(TimerHandle handle) {
return HANDLE_TO_WRAPPER(handle)->timer->start();
}
bool tt_timer_reset(TimerHandle handle) {
return HANDLE_TO_WRAPPER(handle)->timer->reset();
}
bool tt_timer_reset_with_interval(TimerHandle handle, TickType interval) {
return HANDLE_TO_WRAPPER(handle)->timer->reset(interval);
}
bool tt_timer_stop(TimerHandle handle) {
return HANDLE_TO_WRAPPER(handle)->timer->stop();
}
bool tt_timer_is_running(TimerHandle handle) {
return HANDLE_TO_WRAPPER(handle)->timer->isRunning();
}
uint32_t tt_timer_get_expiry_time(TimerHandle handle) {
return HANDLE_TO_WRAPPER(handle)->timer->getExpiryTime();
}
bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks) {
return HANDLE_TO_WRAPPER(handle)->timer->setPendingCallback(
callback,
callbackContext,
callbackArg,
timeoutTicks
);
}
void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority) {
HANDLE_TO_WRAPPER(handle)->timer->setCallbackPriority(static_cast<tt::Thread::Priority>(priority));
}
}