mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
#include "tt_timer.h"
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#include <Tactility/Timer.h>
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struct TimerWrapper {
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std::unique_ptr<tt::Timer> timer;
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};
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#define HANDLE_TO_WRAPPER(handle) static_cast<TimerWrapper*>(handle)
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extern "C" {
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TimerHandle tt_timer_alloc(TimerType type, TickType ticks, TimerCallback callback, void* callbackContext) {
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auto wrapper = new TimerWrapper;
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wrapper->timer = std::make_unique<tt::Timer>(static_cast<tt::Timer::Type>(type), ticks, [callback, callbackContext](){ callback(callbackContext); });
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return wrapper;
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}
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void tt_timer_free(TimerHandle handle) {
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auto* wrapper = static_cast<TimerWrapper*>(handle);
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wrapper->timer = nullptr;
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delete wrapper;
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}
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bool tt_timer_start(TimerHandle handle) {
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return HANDLE_TO_WRAPPER(handle)->timer->start();
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}
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bool tt_timer_reset(TimerHandle handle) {
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return HANDLE_TO_WRAPPER(handle)->timer->reset();
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}
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bool tt_timer_reset_with_interval(TimerHandle handle, TickType interval) {
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return HANDLE_TO_WRAPPER(handle)->timer->reset(interval);
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}
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bool tt_timer_stop(TimerHandle handle) {
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return HANDLE_TO_WRAPPER(handle)->timer->stop();
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}
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bool tt_timer_is_running(TimerHandle handle) {
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return HANDLE_TO_WRAPPER(handle)->timer->isRunning();
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}
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uint32_t tt_timer_get_expiry_time(TimerHandle handle) {
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return HANDLE_TO_WRAPPER(handle)->timer->getExpiryTime();
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}
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bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks) {
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return HANDLE_TO_WRAPPER(handle)->timer->setPendingCallback(
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callback,
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callbackContext,
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callbackArg,
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timeoutTicks
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);
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}
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void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority) {
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HANDLE_TO_WRAPPER(handle)->timer->setCallbackPriority(static_cast<tt::Thread::Priority>(priority));
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}
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}
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