Ken Van Hoeylandt 27730260e0
Project restructuring: add tactility-headless (#55)
- Created `tactility-headless` to support ESP32 firmwares that don't require graphics
- `tactility` subproject now contains both PC and ESP32 code (to avoid having to split up `tactility` and `tactility-headless` into separate projects, which would result in a very complex dependency tree)
- `tactility` subproject is now defined as component for ESP32 and as regular module for PC
- Improvements for dispatcher
- Added `project-structure.puml` to docs
- `Gui` service now depends on `Loader` service instead of the reverse
- Added `statusbar_updater` service for updating Wi-Fi and SD card icons
2024-08-31 17:56:28 +02:00

44 lines
1.3 KiB
C

#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef bool (*PreferencesHasBool)(const char* namespace, const char* key);
typedef bool (*PreferencesHasInt32)(const char* namespace, const char* key);
typedef bool (*PreferencesHasString)(const char* namespace, const char* key);
typedef bool (*PreferencesOptBool)(const char* namespace, const char* key, bool* out);
typedef bool (*PreferencesOptInt32)(const char* namespace, const char* key, int32_t* out);
typedef bool (*PreferencesOptString)(const char* namespace, const char* key, char* out, size_t* size);
typedef void (*PreferencesPutBool)(const char* namespace, const char* key, bool value);
typedef void (*PreferencesPutInt32)(const char* namespace, const char* key, int32_t value);
typedef void (*PreferencesPutString)(const char* namespace, const char* key, const char* value);
typedef struct {
PreferencesHasBool has_bool;
PreferencesHasInt32 has_int32;
PreferencesHasString has_string;
PreferencesOptBool opt_bool;
PreferencesOptInt32 opt_int32;
PreferencesOptString opt_string;
PreferencesPutBool put_bool;
PreferencesPutInt32 put_int32;
PreferencesPutString put_string;
} Preferences;
/**
* @return an instance of Preferences.
*/
const Preferences* tt_preferences();
#ifdef __cplusplus
}
#endif