mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-08-18 16:05:05 +00:00
161 lines
5.0 KiB
C++
161 lines
5.0 KiB
C++
// SPDX-License-Identifier: Apache-2.0
|
|
#include "sdl_display.h"
|
|
|
|
#include <tactility/device.h>
|
|
#include <tactility/driver.h>
|
|
#include <tactility/drivers/display.h>
|
|
#include <tactility/log.h>
|
|
#include <tactility/module.h>
|
|
|
|
#include <SDL2/SDL.h>
|
|
|
|
#include <cstdlib>
|
|
|
|
constexpr auto* TAG = "SdlDisplay";
|
|
#define GET_CONFIG(device) (static_cast<const SdlDisplayConfig*>((device)->config))
|
|
|
|
struct SdlDisplayInternal {
|
|
SDL_Window* window;
|
|
SDL_Renderer* renderer;
|
|
SDL_Texture* texture;
|
|
};
|
|
|
|
// region Driver lifecycle
|
|
|
|
static error_t start(Device* device) {
|
|
const auto* config = GET_CONFIG(device);
|
|
|
|
auto* internal = static_cast<SdlDisplayInternal*>(malloc(sizeof(SdlDisplayInternal)));
|
|
if (internal == nullptr) {
|
|
return ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
|
|
LOG_E(TAG, "SDL_InitSubSystem failed: %s", SDL_GetError());
|
|
free(internal);
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
internal->window = SDL_CreateWindow(
|
|
"Tactility",
|
|
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
|
config->horizontal_resolution, config->vertical_resolution,
|
|
SDL_WINDOW_SHOWN
|
|
);
|
|
internal->renderer = internal->window != nullptr
|
|
? SDL_CreateRenderer(internal->window, -1, SDL_RENDERER_ACCELERATED)
|
|
: nullptr;
|
|
internal->texture = internal->renderer != nullptr
|
|
? SDL_CreateTexture(internal->renderer, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING,
|
|
config->horizontal_resolution, config->vertical_resolution)
|
|
: nullptr;
|
|
|
|
if (internal->window == nullptr || internal->renderer == nullptr || internal->texture == nullptr) {
|
|
LOG_E(TAG, "Failed to create SDL window: %s", SDL_GetError());
|
|
if (internal->texture != nullptr) SDL_DestroyTexture(internal->texture);
|
|
if (internal->renderer != nullptr) SDL_DestroyRenderer(internal->renderer);
|
|
if (internal->window != nullptr) SDL_DestroyWindow(internal->window);
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
free(internal);
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
device_set_driver_data(device, internal);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
static error_t stop(Device* device) {
|
|
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
|
|
|
|
SDL_DestroyTexture(internal->texture);
|
|
SDL_DestroyRenderer(internal->renderer);
|
|
SDL_DestroyWindow(internal->window);
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
|
|
free(internal);
|
|
device_set_driver_data(device, nullptr);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
// endregion
|
|
|
|
// region DisplayApi
|
|
|
|
static error_t sdl_display_reset(Device*) { return ERROR_NONE; }
|
|
static error_t sdl_display_init(Device*) { return ERROR_NONE; }
|
|
|
|
static error_t sdl_display_draw_bitmap(Device* device, int32_t x_start, int32_t y_start, int32_t x_end, int32_t y_end, const void* color_data) {
|
|
auto* internal = static_cast<SdlDisplayInternal*>(device_get_driver_data(device));
|
|
|
|
SDL_Rect rect = { x_start, y_start, x_end - x_start, y_end - y_start };
|
|
// RGB565 = 2 bytes/pixel.
|
|
if (SDL_UpdateTexture(internal->texture, &rect, color_data, (x_end - x_start) * 2) != 0) {
|
|
return ERROR_RESOURCE;
|
|
}
|
|
|
|
SDL_RenderClear(internal->renderer);
|
|
SDL_RenderCopy(internal->renderer, internal->texture, nullptr, nullptr);
|
|
SDL_RenderPresent(internal->renderer);
|
|
return ERROR_NONE;
|
|
}
|
|
|
|
static enum DisplayColorFormat sdl_display_get_color_format(Device*) {
|
|
return DISPLAY_COLOR_FORMAT_RGB565;
|
|
}
|
|
|
|
static uint16_t sdl_display_get_resolution_x(Device* device) {
|
|
return GET_CONFIG(device)->horizontal_resolution;
|
|
}
|
|
|
|
static uint16_t sdl_display_get_resolution_y(Device* device) {
|
|
return GET_CONFIG(device)->vertical_resolution;
|
|
}
|
|
|
|
static void sdl_display_get_frame_buffer(Device*, uint8_t, void** out_buffer) {
|
|
*out_buffer = nullptr;
|
|
}
|
|
|
|
static uint8_t sdl_display_get_frame_buffer_count(Device*) {
|
|
return 0;
|
|
}
|
|
|
|
// endregion
|
|
|
|
static const DisplayApi sdl_display_api = {
|
|
.capabilities = 0,
|
|
.reset = sdl_display_reset,
|
|
.init = sdl_display_init,
|
|
.draw_bitmap = sdl_display_draw_bitmap,
|
|
.mirror = nullptr,
|
|
.swap_xy = nullptr,
|
|
.get_swap_xy = nullptr,
|
|
.get_mirror_x = nullptr,
|
|
.get_mirror_y = nullptr,
|
|
.set_gap = nullptr,
|
|
.get_gap_x = nullptr,
|
|
.get_gap_y = nullptr,
|
|
.invert_color = nullptr,
|
|
.disp_on_off = nullptr,
|
|
.disp_sleep = nullptr,
|
|
.get_color_format = sdl_display_get_color_format,
|
|
.get_resolution_x = sdl_display_get_resolution_x,
|
|
.get_resolution_y = sdl_display_get_resolution_y,
|
|
.get_frame_buffer = sdl_display_get_frame_buffer,
|
|
.get_frame_buffer_count = sdl_display_get_frame_buffer_count,
|
|
.get_backlight = nullptr,
|
|
.has_capability = nullptr,
|
|
};
|
|
|
|
extern Module simulator_module;
|
|
|
|
Driver sdl_display_driver = {
|
|
.name = "sdl-display",
|
|
.compatible = (const char*[]) { "tactility,sdl-display", nullptr },
|
|
.start_device = start,
|
|
.stop_device = stop,
|
|
.api = &sdl_display_api,
|
|
.device_type = &DISPLAY_TYPE,
|
|
.owner = &simulator_module,
|
|
.internal = nullptr
|
|
};
|