Ken Van Hoeylandt 533abd5111 Improvements
2026-02-02 21:26:19 +01:00

136 lines
4.0 KiB
C++

#include "doctest.h"
#include <tactility/module.h>
static void symbol_test_function() { /* NO-OP */ }
static error_t test_start_result = ERROR_NONE;
static bool start_called = false;
static error_t test_start() {
start_called = true;
return test_start_result;
}
static error_t test_stop_result = ERROR_NONE;
static bool stop_called = false;
static error_t test_stop() {
stop_called = true;
return test_stop_result;
}
TEST_CASE("Module construction and destruction") {
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = {.started = false}
};
// Test successful construction
CHECK_EQ(module_construct(&module), ERROR_NONE);
CHECK_EQ(module.internal.started, false);
// Test successful destruction
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}
TEST_CASE("Module registration") {
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = {.started = false}
};
// module_add should succeed
CHECK_EQ(module_add(&module), ERROR_NONE);
// module_remove should succeed
CHECK_EQ(module_remove(&module), ERROR_NONE);
}
TEST_CASE("Module lifecycle") {
start_called = false;
stop_called = false;
test_start_result = ERROR_NONE;
test_stop_result = ERROR_NONE;
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = {.started = false}
};
// 1. Successful start (no parent required anymore)
CHECK_EQ(module_start(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), true);
CHECK_EQ(start_called, true);
// Start when already started (should return ERROR_NONE)
start_called = false;
CHECK_EQ(module_start(&module), ERROR_NONE);
CHECK_EQ(start_called, false); // start() function should NOT be called again
// Stop successful
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), false);
CHECK_EQ(stop_called, true);
// Stop when already stopped (should return ERROR_NONE)
stop_called = false;
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(stop_called, false); // stop() function should NOT be called again
// Test failed start
test_start_result = ERROR_NOT_FOUND;
start_called = false;
CHECK_EQ(module_start(&module), ERROR_NOT_FOUND);
CHECK_EQ(module_is_started(&module), false);
CHECK_EQ(start_called, true);
// Test failed stop
test_start_result = ERROR_NONE;
CHECK_EQ(module_start(&module), ERROR_NONE);
test_stop_result = ERROR_NOT_SUPPORTED;
stop_called = false;
CHECK_EQ(module_stop(&module), ERROR_NOT_SUPPORTED);
CHECK_EQ(module_is_started(&module), true); // Should still be started if stop failed
CHECK_EQ(stop_called, true);
// Clean up: fix stop result so we can stop it
test_stop_result = ERROR_NONE;
CHECK_EQ(module_stop(&module), ERROR_NONE);
}
TEST_CASE("Global symbol resolution") {
static const struct ModuleSymbol test_symbols[] = {
DEFINE_MODULE_SYMBOL(symbol_test_function),
MODULE_SYMBOL_TERMINATOR
};
struct Module module = {
.name = "test_sym",
.start = test_start,
.stop = test_stop,
.symbols = test_symbols,
.internal = {.started = false}
};
uintptr_t addr;
// Should fail as it is not added or started
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
REQUIRE_EQ(module_add(&module), ERROR_NONE);
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
REQUIRE_EQ(module_start(&module), ERROR_NONE);
// Still fails as symbols are null
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), true);
// Cleanup
CHECK_EQ(module_remove(&module), ERROR_NONE);
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}