Tactility/TactilityKernel/Source/drivers/gpio_controller.cpp
Ken Van Hoeylandt 399dca5e14
Partial reimplementation of TactilityC GPIO (#469)
* **New Features**
  * Added a GPIO hardware abstraction layer for reading pin levels from applications.
  * Applications can now query the number of available GPIO pins so they can adapt to different devices.
* **Chores**
  * Integrations updated so GPIO capabilities are discoverable and exported to running applications.
2026-01-31 12:34:45 +01:00

38 lines
1.3 KiB
C++

// SPDX-License-Identifier: Apache-2.0
#include <tactility/driver.h>
#include <tactility/drivers/gpio_controller.h>
#define GPIO_DRIVER_API(driver) ((struct GpioControllerApi*)driver->api)
extern "C" {
error_t gpio_controller_set_level(Device* device, gpio_pin_t pin, bool high) {
const auto* driver = device_get_driver(device);
return GPIO_DRIVER_API(driver)->set_level(device, pin, high);
}
error_t gpio_controller_get_level(Device* device, gpio_pin_t pin, bool* high) {
const auto* driver = device_get_driver(device);
return GPIO_DRIVER_API(driver)->get_level(device, pin, high);
}
error_t gpio_controller_set_options(Device* device, gpio_pin_t pin, gpio_flags_t options) {
const auto* driver = device_get_driver(device);
return GPIO_DRIVER_API(driver)->set_options(device, pin, options);
}
error_t gpio_controller_get_options(Device* device, gpio_pin_t pin, gpio_flags_t* options) {
const auto* driver = device_get_driver(device);
return GPIO_DRIVER_API(driver)->get_options(device, pin, options);
}
error_t gpio_controller_get_pin_count(struct Device* device, uint32_t* count) {
const auto* driver = device_get_driver(device);
return GPIO_DRIVER_API(driver)->get_pin_count(device, count);
}
const struct DeviceType GPIO_CONTROLLER_TYPE { 0 };
}