Tactility/TactilityCore/Source/StreamBuffer.h
Ken Van Hoeylandt 50bd6e8bf6
Merge develop into main branch (#137)
* SdCard HAL refactored (#135)

- Refactor SdCard HAL
- introduce Lockable

* Screenshot and FatFS improvements (#136)

- Fix screenshots on ESP32
- Improve Screenshot service
- Convert Screenshot app to class-based instead of structs
- Screenshot app now automatically updates when task is finished
- Enable FatFS long filename support

* Re-use common log messages (#138)

For consistency and binary size reduction

* Toolbar spinner should get margin to the right

* More TactilityC features (#139)

* Rewrote Loader

- Simplified Loader by removing custom threa
- Created DispatcherThread
- Move auto-starting apps to Boot app
- Fixed Dispatcher bug where it could get stuck not processing new
messages

* Hide AP settings if the AP is not saved

* Missing from previous commit

* Replace LV_EVENT_CLICKED with LV_EVENT_SHORT_CLICKED

* Refactored files app and created InputDialog (#140)

- Changed Files app so that it has a View and State
- Files app now allows for long-pressing on files to perform actions
- Files app now has rename and delete actions
- Created InputDialog app
- Improved AlertDialog app layout
2024-12-27 23:12:39 +01:00

149 lines
5.5 KiB
C++

#pragma once
#include "CoreTypes.h"
#include <cstddef>
#include <cstdint>
#ifdef ESP_PLATFORM
#include "freertos/FreeRTOS.h"
#include "freertos/stream_buffer.h"
#else
#include "FreeRTOS.h"
#include "stream_buffer.h"
#endif
namespace tt {
/**
* Stream buffers are used to send a continuous stream of data from one task or
* interrupt to another. Their implementation is light weight, making them
* particularly suited for interrupt to task and core to core communication
* scenarios.
*
* **NOTE**: Stream buffer implementation assumes there is only one task or
* interrupt that will write to the buffer (the writer), and only one task or
* interrupt that will read from the buffer (the reader).
*/
class StreamBuffer {
private:
StreamBufferHandle_t handle;
public:
/**
* Stream buffer implementation assumes there is only one task or
* interrupt that will write to the buffer (the writer), and only one task or
* interrupt that will read from the buffer (the reader).
*
* @param size The total number of bytes the stream buffer will be able to hold at any one time.
* @param triggerLevel The number of bytes that must be in the stream buffer
* before a task that is blocked on the stream buffer to wait for data is moved out of the blocked state.
* @return The stream buffer instance.
*/
StreamBuffer(size_t size, size_t triggerLevel);
~StreamBuffer();
/**
* @brief Set trigger level for stream buffer.
* A stream buffer's trigger level is the number of bytes that must be in the
* stream buffer before a task that is blocked on the stream buffer to
* wait for data is moved out of the blocked state.
*
* @param triggerLevel The new trigger level for the stream buffer.
* @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length).
* @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length).
*/
bool setTriggerLevel(size_t triggerLevel) const;
/**
* @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer.
* Wakes up task waiting for data to become available if called from ISR.
*
* @param data A pointer to the data that is to be copied into the stream buffer.
* @param length The maximum number of bytes to copy from data into the stream buffer.
* @param timeout The maximum amount of time the task should remain in the
* Blocked state to wait for space to become available if the stream buffer is full.
* Will return immediately if timeout is zero.
* Setting timeout to TtWaitForever will cause the task to wait indefinitely.
* Ignored if called from ISR.
* @return The number of bytes actually written to the stream buffer.
*/
size_t send(
const void* data,
size_t length,
uint32_t timeout
) const;
/**
* @brief Receives bytes from a stream buffer.
* Wakes up task waiting for space to become available if called from ISR.
*
* @param data A pointer to the buffer into which the received bytes will be
* copied.
* @param length The length of the buffer pointed to by the data parameter.
* @param timeout The maximum amount of time the task should remain in the
* Blocked state to wait for data to become available if the stream buffer is empty.
* Will return immediately if timeout is zero.
* Setting timeout to TtWaitForever will cause the task to wait indefinitely.
* Ignored if called from ISR.
* @return The number of bytes read from the stream buffer, if any.
*/
size_t receive(
void* data,
size_t length,
uint32_t timeout
) const;
/**
* @brief Queries a stream buffer to see how much data it contains, which is equal to
* the number of bytes that can be read from the stream buffer before the stream
* buffer would be empty.
*
* @return The number of bytes that can be read from the stream buffer before
* the stream buffer would be empty.
*/
size_t getAvailableReadBytes() const;
/**
* @brief Queries a stream buffer to see how much free space it contains, which is
* equal to the amount of data that can be sent to the stream buffer before it
* is full.
*
* @return The number of bytes that can be written to the stream buffer before
* the stream buffer would be full.
*/
size_t getAvailableWriteBytes() const;
/**
* @brief Queries a stream buffer to see if it is full.
*
* @return true if the stream buffer is full.
* @return false if the stream buffer is not full.
*/
bool isFull() const;
/**
* @brief Queries a stream buffer to see if it is empty.
*
* @param stream_buffer The stream buffer instance.
* @return true if the stream buffer is empty.
* @return false if the stream buffer is not empty.
*/
bool isEmpty() const;
/**
* @brief Resets a stream buffer to its initial, empty, state. Any data that was
* in the stream buffer is discarded. A stream buffer can only be reset if there
* are no tasks blocked waiting to either send to or receive from the stream buffer.
*
* @return TtStatusOk if the stream buffer is reset.
* @return TtStatusError if there was a task blocked waiting to send to or read
* from the stream buffer then the stream buffer is not reset.
*/
bool reset() const;
};
} // namespace