Ken Van Hoeylandt 9f721e6655
Refactor LVGL code into kernel module (#472)
* **New Features**
  * Added a standalone LVGL module and enabled LVGL support in the simulator for richer local UI testing.

* **Refactor**
  * HAL and LVGL split into distinct modules; startup and device attach/detach flows reorganized for clearer lifecycle management.
  * Public APIs tightened with clearer nullability/documentation.

* **Bug Fixes**
  * More consistent LVGL start/stop and device attach/detach behavior for improved stability.
2026-02-01 22:57:45 +01:00

68 lines
1.9 KiB
C++

#pragma once
#include <Tactility/Lock.h>
#include <tactility/check.h>
#include <Tactility/hal/display/DisplayDevice.h>
#include <esp_lcd_types.h>
#include <esp_lvgl_port_disp.h>
/** @deprecated use EspLcdDisplayV2 */
class EspLcdDisplay : public tt::hal::display::DisplayDevice {
esp_lcd_panel_io_handle_t ioHandle = nullptr;
esp_lcd_panel_handle_t panelHandle = nullptr;
lv_display_t* lvglDisplay = nullptr;
std::shared_ptr<tt::hal::display::DisplayDriver> displayDriver;
std::shared_ptr<tt::Lock> lock;
lcd_rgb_element_order_t rgbElementOrder;
protected:
// Used for sending commands such as setting curves
esp_lcd_panel_io_handle_t getIoHandle() const { return ioHandle; }
virtual bool createIoHandle(esp_lcd_panel_io_handle_t& outHandle) = 0;
virtual bool createPanelHandle(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t& panelHandle) = 0;
virtual lvgl_port_display_cfg_t getLvglPortDisplayConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) = 0;
virtual bool isRgbPanel() const { return false; }
virtual lvgl_port_display_rgb_cfg_t getLvglPortDisplayRgbConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) { check(false, "Not supported"); }
public:
EspLcdDisplay(std::shared_ptr<tt::Lock> lock) : lock(lock) {}
~EspLcdDisplay() override;
std::shared_ptr<tt::Lock> getLock() const { return lock; }
bool start() final;
bool stop() final;
// region LVGL
bool supportsLvgl() const final { return true; }
bool startLvgl() final;
bool stopLvgl() final;
lv_display_t* getLvglDisplay() const final { return lvglDisplay; }
// endregion
// region DisplayDriver
bool supportsDisplayDriver() const override { return true; }
/** @return a NativeDisplay instance if this device supports it */
std::shared_ptr<tt::hal::display::DisplayDriver> getDisplayDriver() final;
// endregion
};