2026-07-25 18:05:19 +02:00

236 lines
7.7 KiB
C++

#include "doctest.h"
#include <tactility/module.h>
static void symbol_test_function() { /* NO-OP */ }
static error_t test_start_result = ERROR_NONE;
static bool start_called = false;
static struct Module* start_add_order_check_module = nullptr;
static error_t test_start() {
start_called = true;
if (start_add_order_check_module != nullptr) {
// If the module was already added to the ledger before start() runs,
// a duplicate module_add() must report that it already exists.
CHECK_EQ(module_add(start_add_order_check_module), ERROR_INVALID_STATE);
}
return test_start_result;
}
static error_t test_stop_result = ERROR_NONE;
static bool stop_called = false;
static error_t test_stop() {
stop_called = true;
return test_stop_result;
}
TEST_CASE("Module construction and destruction") {
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = nullptr
};
// Test successful construction
CHECK_EQ(module_construct(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), false);
// Test successful destruction
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}
TEST_CASE("Module registration") {
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = nullptr
};
// module_add should succeed
CHECK_EQ(module_add(&module), ERROR_NONE);
// module_remove should succeed
CHECK_EQ(module_remove(&module), ERROR_NONE);
}
TEST_CASE("Module lifecycle") {
start_called = false;
stop_called = false;
test_start_result = ERROR_NONE;
test_stop_result = ERROR_NONE;
struct Module module = {
.name = "test",
.start = test_start,
.stop = test_stop,
.symbols = nullptr,
.internal = nullptr
};
CHECK_EQ(module_construct(&module), ERROR_NONE);
// 1. Successful start (no parent required anymore)
CHECK_EQ(module_start(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), true);
CHECK_EQ(start_called, true);
// Start when already started (should return ERROR_NONE)
start_called = false;
CHECK_EQ(module_start(&module), ERROR_NONE);
CHECK_EQ(start_called, false); // start() function should NOT be called again
// Stop successful
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), false);
CHECK_EQ(stop_called, true);
// Stop when already stopped (should return ERROR_NONE)
stop_called = false;
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(stop_called, false); // stop() function should NOT be called again
// Test failed start
test_start_result = ERROR_NOT_FOUND;
start_called = false;
CHECK_EQ(module_start(&module), ERROR_NOT_FOUND);
CHECK_EQ(module_is_started(&module), false);
CHECK_EQ(start_called, true);
// Test failed stop
test_start_result = ERROR_NONE;
CHECK_EQ(module_start(&module), ERROR_NONE);
test_stop_result = ERROR_NOT_SUPPORTED;
stop_called = false;
CHECK_EQ(module_stop(&module), ERROR_NOT_SUPPORTED);
CHECK_EQ(module_is_started(&module), true); // Should still be started if stop failed
CHECK_EQ(stop_called, true);
// Clean up: fix stop result so we can stop it
test_stop_result = ERROR_NONE;
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}
TEST_CASE("Global symbol resolution") {
static const struct ModuleSymbol test_symbols[] = {
DEFINE_MODULE_SYMBOL(symbol_test_function),
MODULE_SYMBOL_TERMINATOR
};
struct Module module = {
.name = "test_sym",
.start = test_start,
.stop = test_stop,
.symbols = test_symbols,
.internal = nullptr
};
REQUIRE_EQ(module_construct(&module), ERROR_NONE);
uintptr_t addr;
// Should fail as it is not added or started
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
REQUIRE_EQ(module_add(&module), ERROR_NONE);
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
REQUIRE_EQ(module_start(&module), ERROR_NONE);
// Still fails as symbols are null
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), true);
// Cleanup
CHECK_EQ(module_remove(&module), ERROR_NONE);
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}
TEST_CASE("module_ensure_started adds module to global ledger") {
start_called = false;
stop_called = false;
test_start_result = ERROR_NONE;
test_stop_result = ERROR_NONE;
static const struct ModuleSymbol test_symbols[] = {
DEFINE_MODULE_SYMBOL(symbol_test_function),
MODULE_SYMBOL_TERMINATOR
};
struct Module module = {
.name = "test_ensure_started",
.start = test_start,
.stop = test_stop,
.symbols = test_symbols,
.internal = nullptr
};
uintptr_t addr;
// Not resolvable before module_ensure_started is called
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
// test_start() asserts module_add(&module) is already ERROR_INVALID_STATE by the
// time start() runs, proving module_add happens before module_start (not after).
start_add_order_check_module = &module;
CHECK_EQ(module_ensure_started(&module), ERROR_NONE);
start_add_order_check_module = nullptr;
CHECK_EQ(module_is_started(&module), true);
CHECK_EQ(start_called, true);
// Module must be both added to the ledger and started to be resolvable
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), true);
// Calling again should be idempotent: no duplicate start, still resolvable
start_called = false;
CHECK_EQ(module_ensure_started(&module), ERROR_NONE);
CHECK_EQ(start_called, false);
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), true);
// Cleanup
CHECK_EQ(module_stop(&module), ERROR_NONE);
CHECK_EQ(module_remove(&module), ERROR_NONE);
CHECK_EQ(module_destruct(&module), ERROR_NONE);
}
TEST_CASE("module_ensure_destructed removes module from global ledger") {
start_called = false;
stop_called = false;
test_start_result = ERROR_NONE;
test_stop_result = ERROR_NONE;
static const struct ModuleSymbol test_symbols[] = {
DEFINE_MODULE_SYMBOL(symbol_test_function),
MODULE_SYMBOL_TERMINATOR
};
struct Module module = {
.name = "test_ensure_destructed",
.start = test_start,
.stop = test_stop,
.symbols = test_symbols,
.internal = nullptr
};
CHECK_EQ(module_ensure_started(&module), ERROR_NONE);
uintptr_t addr;
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), true);
CHECK_EQ(module_ensure_destructed(&module), ERROR_NONE);
CHECK_EQ(module_is_started(&module), false);
CHECK_EQ(stop_called, true);
// Module must no longer be resolvable once destructed. Note: this alone doesn't
// prove removal from the ledger, since module_resolve_symbol_global() also skips
// non-started modules — a leaked-but-stopped ledger entry would look the same.
CHECK_EQ(module_resolve_symbol_global("symbol_test_function", &addr), false);
// Directly prove detachment from the ledger: if module_ensure_destructed had left
// the module in place, this module_add() would return ERROR_INVALID_STATE.
CHECK_EQ(module_add(&module), ERROR_NONE);
CHECK_EQ(module_remove(&module), ERROR_NONE);
// Calling again on an already-destructed module should be a no-op
CHECK_EQ(module_ensure_destructed(&module), ERROR_NONE);
}