2026-02-01 02:01:18 +01:00

30 lines
1.0 KiB
C++

#pragma once
#include "SdlTouch.h"
#include <tactility/check.h>
#include <Tactility/hal/display/DisplayDevice.h>
/** Hack: variable comes from LvglTask.cpp */
extern lv_disp_t* displayHandle;
class SdlDisplay final : public tt::hal::display::DisplayDevice {
public:
std::string getName() const override { return "SDL Display"; }
std::string getDescription() const override { return ""; }
bool start() override { return true; }
bool stop() override { check(false, "Not supported"); }
bool supportsLvgl() const override { return true; }
bool startLvgl() override { return displayHandle != nullptr; }
bool stopLvgl() override { check(false, "Not supported"); }
lv_display_t* getLvglDisplay() const override { return displayHandle; }
std::shared_ptr<tt::hal::touch::TouchDevice> getTouchDevice() override { return std::make_shared<SdlTouch>(); }
bool supportsDisplayDriver() const override { return false; }
std::shared_ptr<tt::hal::display::DisplayDriver> getDisplayDriver() override { return nullptr; }
};