Tactility/TactilityCore/Source/CoreExtraDefines.h
Ken Van Hoeylandt 85e26636a3
C++ conversion (#80)
Converted project to C++
2024-11-22 20:26:08 +01:00

63 lines
1.6 KiB
C

#pragma once
#define TT_MAX(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a > _b ? _a : _b; \
})
#define TT_MIN(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a < _b ? _a : _b; \
})
#define TT_ABS(a) ({ (a) < 0 ? -(a) : (a); })
#define TT_ROUND_UP_TO(a, b) \
({ \
__typeof__(a) _a = (a); \
__typeof__(b) _b = (b); \
_a / _b + !!(_a % _b); \
})
#define TT_CLAMP(x, upper, lower) (TT_MIN(upper, TT_MAX(x, lower)))
#define TT_COUNT_OF(x) (sizeof(x) / sizeof(x[0]))
#define TT_SWAP(x, y) \
do { \
typeof(x) SWAP = x; \
x = y; \
y = SWAP; \
} while (0)
#define TT_STRINGIFY(x) #x
#define TT_TOSTRING(x) TT_STRINGIFY(x)
#define TT_CONCATENATE(a, b) CONCATENATE_(a, b)
#define TT_CONCATENATE_(a, b) a##b
#define TT_REVERSE_BYTES_U32(x) \
((((x) & 0x000000FF) << 24) | (((x) & 0x0000FF00) << 8) | (((x) & 0x00FF0000) >> 8) | \
(((x) & 0xFF000000) >> 24))
#define TT_BIT(x, n) (((x) >> (n)) & 1)
#define TT_BIT_SET(x, n) \
({ \
__typeof__(x) _x = (1); \
(x) |= (_x << (n)); \
})
#define TT_BIT_CLEAR(x, n) \
({ \
__typeof__(x) _x = (1); \
(x) &= ~(_x << (n)); \
})
#define TT_SW_MEMBARRIER() asm volatile("" : : : "memory")