Ken Van Hoeylandt 415096c3b2
Update docs and fix bugs (#149)
Improved the docs for the 3 main Tactility projects. I also fixed some inaccuracies and bugs in certain APIs as I went through the code.
2025-01-07 20:45:23 +01:00

39 lines
1.2 KiB
C

#pragma once
#include <freertos/FreeRTOS.h>
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stdbool.h>
typedef void* TimerHandle;
typedef enum {
TimerTypeOnce = 0, ///< One-shot timer.
TimerTypePeriodic = 1 ///< Repeating timer.
} TimerType;
typedef enum {
TimerThreadPriorityNormal, /**< Lower then other threads */
TimerThreadPriorityElevated, /**< Same as other threads */
} TimerThreadPriority;
typedef void (*TimerCallback)(void* context);
typedef void (*TimerPendingCallback)(void* context, uint32_t arg);
TimerHandle tt_timer_alloc(TimerType type, TimerCallback callback, void* callbackContext);
void tt_timer_free(TimerHandle handle);
bool tt_timer_start(TimerHandle handle, TickType_t intervalTicks);
bool tt_timer_restart(TimerHandle handle, TickType_t intervalTicks);
bool tt_timer_stop(TimerHandle handle);
bool tt_timer_is_running(TimerHandle handle);
uint32_t tt_timer_get_expire_time(TimerHandle handle);
bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks);
void tt_timer_set_thread_priority(TimerHandle handle, TimerThreadPriority priority);
#ifdef __cplusplus
}
#endif