Tactility/TactilityC/Source/tt_message_queue.cpp
Ken Van Hoeylandt 415096c3b2
Update docs and fix bugs (#149)
Improved the docs for the 3 main Tactility projects. I also fixed some inaccuracies and bugs in certain APIs as I went through the code.
2025-01-07 20:45:23 +01:00

41 lines
1.2 KiB
C++

#include "tt_message_queue.h"
#include <MessageQueue.h>
#define HANDLE_TO_MESSAGE_QUEUE(handle) ((tt::MessageQueue*)(handle))
extern "C" {
MessageQueueHandle tt_message_queue_alloc(uint32_t capacity, uint32_t messageSize) {
return new tt::MessageQueue(capacity, messageSize);
}
void tt_message_queue_free(MessageQueueHandle handle) {
delete HANDLE_TO_MESSAGE_QUEUE(handle);
}
bool tt_message_queue_put(MessageQueueHandle handle, const void* message, TickType_t timeout) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->put(message, timeout);
}
bool tt_message_queue_get(MessageQueueHandle handle, void* message, TickType_t timeout) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->get(message, timeout);
}
uint32_t tt_message_queue_get_capacity(MessageQueueHandle handle) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->getCapacity();
}
uint32_t tt_message_queue_get_message_size(MessageQueueHandle handle) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->getMessageSize();
}
uint32_t tt_message_queue_get_count(MessageQueueHandle handle) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->getCount();
}
bool tt_message_queue_reset(MessageQueueHandle handle) {
return HANDLE_TO_MESSAGE_QUEUE(handle)->reset();
}
}