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https://github.com/ByteWelder/Tactility.git
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- Create `Include/` folder for all main projects - Fix some issues here and there (found while moving things) - All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#include "doctest.h"
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#include <Tactility/TactilityCore.h>
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#include <Tactility/Mutex.h>
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using namespace tt;
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static int32_t thread_with_mutex_parameter(void* parameter) {
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auto* mutex = (Mutex*)parameter;
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mutex->lock(portMAX_DELAY);
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return 0;
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}
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TEST_CASE("a mutex can block a thread") {
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auto mutex = Mutex(Mutex::Type::Normal);
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mutex.lock(portMAX_DELAY);
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Thread thread = Thread(
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"thread",
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1024,
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&thread_with_mutex_parameter,
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&mutex
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);
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thread.start();
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kernel::delayMillis(5);
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CHECK_EQ(thread.getState(), Thread::State::Running);
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mutex.unlock();
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kernel::delayMillis(5);
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CHECK_EQ(thread.getState(), Thread::State::Stopped);
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thread.join();
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}
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TEST_CASE("a Mutex can be locked exactly once") {
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auto mutex = Mutex(Mutex::Type::Normal);
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CHECK_EQ(mutex.lock(0), true);
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CHECK_EQ(mutex.lock(0), false);
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CHECK_EQ(mutex.unlock(), true);
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}
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TEST_CASE("unlocking a Mutex without locking returns false") {
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auto mutex = Mutex(Mutex::Type::Normal);
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CHECK_EQ(mutex.unlock(), false);
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}
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TEST_CASE("unlocking a Mutex twice returns false on the second attempt") {
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auto mutex = Mutex(Mutex::Type::Normal);
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CHECK_EQ(mutex.lock(0), true);
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CHECK_EQ(mutex.unlock(), true);
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CHECK_EQ(mutex.unlock(), false);
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}
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