Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

33 lines
701 B
C

#pragma once
#ifdef __cplusplus
extern "C" {
#endif
/** Affects LVGL widget style */
typedef enum {
/** Ideal for very small non-touch screen devices (e.g. Waveshare S3 LCD 1.3") */
UiDensityCompact,
/** Nothing was changed in the LVGL UI/UX */
UiDensityDefault
} UiDensity;
/** @deprecated use UiDensity */
typedef enum {
UiScaleSmallest, // UiDensityCompact
UiScaleDefault // UiDensityDefault
} UiScale;
/**
* @deprecated Use UiDensity
* @return the UI scaling setting for this device.
*/
UiScale tt_hal_configuration_get_ui_scale();
/** @return the UI scaling setting for this device. */
UiDensity tt_hal_configuration_get_ui_density();
#ifdef __cplusplus
}
#endif