Ken Van Hoeylandt 71f8369377
TactilityKernel improvements (#464)
* **New Features**
  * Thread API with lifecycle, priority, affinity and state monitoring
  * Timer subsystem: one-shot/periodic timers, reset, pending callbacks, expiry queries
  * Expanded I²C: register-level ops, bulk writes, presence checks, ESP32 integration and new config properties
  * GPIO controller: pin level and options APIs
  * Error utilities: new error code, error-to-string, timeout helper and common macros
  * Device construction helpers (construct+start)

* **Tests**
  * New unit tests for thread and timer behavior

* **Documentation**
  * Expanded coding style guide (files/folders, C conventions)
2026-01-28 23:58:11 +01:00

105 lines
3.1 KiB
C

// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "tactility/error.h"
#include "tactility/freertos/timers.h"
#include "tactility/concurrent/thread.h"
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
enum TimerType {
TIMER_TYPE_ONCE = 0, // Timer triggers once after time has passed
TIMER_TYPE_PERIODIC = 1 // Timer triggers repeatedly after time has passed
};
typedef void (*timer_callback_t)(void* context);
typedef void (*timer_pending_callback_t)(void* context, uint32_t arg);
struct Timer;
/**
* @brief Creates a new timer instance.
* @param[in] type The timer type.
* @param[in] ticks The timer period in ticks.
* @param[in] callback The callback function.
* @param[in] context The context to pass to the callback function.
* @return A pointer to the created timer instance, or NULL if allocation failed.
*/
struct Timer* timer_alloc(enum TimerType type, TickType_t ticks, timer_callback_t callback, void* context);
/**
* @brief Destroys a timer instance.
* @param[in] timer The timer instance to destroy.
*/
void timer_free(struct Timer* timer);
/**
* @brief Starts the timer.
* @param[in] timer The timer instance.
* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
*/
error_t timer_start(struct Timer* timer);
/**
* @brief Stops the timer.
* @param[in] timer The timer instance.
* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
*/
error_t timer_stop(struct Timer* timer);
/**
* @brief Set a new interval and reset the timer.
* @param[in] timer The timer instance.
* @param[in] interval The new timer interval in ticks.
* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
*/
error_t timer_reset_with_interval(struct Timer* timer, TickType_t interval);
/**
* @brief Reset the timer.
* @param[in] timer The timer instance.
* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
*/
error_t timer_reset(struct Timer* timer);
/**
* @brief Check if the timer is running.
* @param[in] timer The timer instance.
* @return true when the timer is running.
*/
bool timer_is_running(struct Timer* timer);
/**
* @brief Gets the expiry time of the timer.
* @param[in] timer The timer instance.
* @return The expiry time in ticks.
*/
TickType_t timer_get_expiry_time(struct Timer* timer);
/**
* @brief Calls xTimerPendFunctionCall internally.
* @param[in] timer The timer instance.
* @param[in] callback the function to call
* @param[in] context the first function argument
* @param[in] arg the second function argument
* @param[in] timeout the function timeout (must set to 0 in ISR mode)
* @return ERROR_NONE on success, ERROR_TIMEOUT if the command queue was full.
*/
error_t timer_set_pending_callback(struct Timer* timer, timer_pending_callback_t callback, void* context, uint32_t arg, TickType_t timeout);
/**
* @brief Set callback priority (priority of the timer daemon task).
* @param[in] timer The timer instance.
* @param[in] priority The priority.
*/
void timer_set_callback_priority(struct Timer* timer, enum ThreadPriority priority);
#ifdef __cplusplus
}
#endif